Space Engineers

Space Engineers

AI Logistics Automation - Alpha 0.3.1
Showing 11-20 of 53 entries
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Update: 3 Jan, 2024 @ 5:56am

Fix AI Ignore Map to work properly with connected grids.

Update: 2 Jan, 2024 @ 8:59am

Fix AI Refinery Controller to get the ideal amount for the first priority (1000).

Update: 2 Jan, 2024 @ 8:49am

Fix AI Refinery Controller to get cargo ore when amount less than minimal pull (100).
Fix AI Refinery Controller to pull to cargo ore when amount greater than minimal pull (100) and only existent in the refinery.

Update: 2 Jan, 2024 @ 7:25am

Added a system to try check settings desync to avoid the need to resync using terminal button.
Change to only show work emissive color when cycle is happen (Single player only).
Fix working emissive in multiplier client.
Added conditional triggers to AI Refinery Controller, to be able to change priority based in inventory stats.
Change AI Refinery Controller priority list to be complementar: Trigger + Entity + Default.
Fix some terminal labels.

Update: 31 Dec, 2023 @ 6:44pm

Fix pull actions to avoid clear assemblers queue, reactors and gás generators.
Added support to farms and tree farms for Extended Survival Mod.
Fix some performance issues.

Update: 26 Dec, 2023 @ 11:09am

Fix AI Assembler Controller to be able to remove meta parameters in dedicated servers.
Fix AI Assembler Controller to use the correct AI Inventory Controller flag (Pull from assemblers).

Update: 24 Oct, 2023 @ 8:15am

Added support to mods:
- Ore Detector Reforged
- Nanobot Build and Repair System

Update: 21 Jun, 2023 @ 3:47pm

Fix definition id finder to use TryGet method to avoid crash.

Update: 20 Jun, 2023 @ 2:30pm

Fix server sync messages to avoid crash.

Update: 20 Jun, 2023 @ 3:53am

Fix Extended Survival Core API.