Stonehearth

Stonehearth

Darkmine Dwarves
Viser 1–10 av 14 bidrag
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Oppdatering: 26. mai 2024 @ 20.36

* Quick fix for Big Bird's eating_ai_ace file to load with ACE active

Oppdatering: 21. mai 2024 @ 20.11

* Adjusted Big Bird files. New game ones don't belong to an owner, to avoid base game pets code that caused error if released during restocking actions, or fatal injury.

Oppdatering: 12. apr. 2024 @ 12.18

* Added detail border to eyes

Oppdatering: 15. jan. 2024 @ 10.03

* Fixed Blacksmith recipe list for Vanilla Stonehearth

Oppdatering: 27. des. 2023 @ 22.17

* Adjusted some headgear models:
Dark Knight Helmet,
Dragoon Helm,
Geomancer Hood (Rabbit model [repromote to refresh])

Oppdatering: 19. des. 2023 @ 22.08

* Mixin file removal for non-functional Silk Road Trader requests campaign adjusters. It should work the same as default kingdom (Ascendancy type) now.

Oppdatering: 19. des. 2023 @ 20.34

* Adjustment to Dark Knight and Dragoon armor and helmet models to also look proper on Hearthlings and Orcs

Oppdatering: 19. des. 2023 @ 13.40

Dark Stuff Update

* Blacksmith Recipes (Dimensional Gear) and items: Dark Knight Armor, Dark Knight Helmet, Dragoon Armor, Dragoon Helmet
* Potter Recipes and items: Dark Large Urn, Tile Dark Mosaic Floor, and Tile Dark Mosaic Wall panels (uses coal in recipe)
* Weaver Recipes and items: Gilded Throw rugs in Coal, Copper, Gold, Silver
* New building brush colors for stone: Magma Rock Light, Magma Rock Dark (matches Magma Biome dirt wall colors)

Oppdatering: 9. nov. 2023 @ 8.11

* Adjusted Footman hunting buff to slow down nearby target animals instead of increasing Footman run speed.

Oppdatering: 30. okt. 2023 @ 17.11

* added Stonehearth ACE injection mixins for customizations for Darkmine Dwarf male, female of turned skin/eye/hair colors, and other new Candledark tricked hair colors (green/purple/orange)