Barotrauma
Enhanced Armaments Fuel for the Fire Expansion
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Обновление: 16 ноя. 2023 г. в 14:48

Fixed:

- Haz-Op suit not having CBRN Properties


Changed:

- Heavy Chemthrower damage reduced considerably.

Обновление: 3 ноя. 2023 г. в 16:13

Changed:

- More specific tag for Exoskeleton to hold an NT Surgery Table.

- Timed Explosive Detonator beeps faster at T-5s, as an additional warning.

Обновление: 27 окт. 2023 г. в 17:11

Should be the last update for today

Fixed:

- Prototype SBR no longer uses missing sounds

Обновление: 27 окт. 2023 г. в 13:35

Fixed:

- me being a doofus (WIP)

- Trenchcoat had an improper recipe, now only sold.

Обновление: 27 окт. 2023 г. в 13:32

Added:

- Trenchcoat, with genuine thresher leather.
(Note: If you admin revive someone mid-game when they died wearing it, they will have the jigglebone attached to that character permanently for the round. This is something I cannot fix.)

- Prototype Precision Rifle

Fixed:

- Service Repeater sound fixed.

- Few other things I forgot to list for myself.

Обновление: 22 окт. 2023 г. в 13:00

Added;

- Combat Medic Uniforms, Style 2.

Changed:

- Some Descriptions.

Обновление: 21 окт. 2023 г. в 22:55

Changed/Fixed:

- Shotguns got lights again.

Обновление: 19 окт. 2023 г. в 12:01

Little bit of flavor
Added:

- Prototype 10mm SMG w/ Underbarrel system

- Renegade LMG

- 8-Gauge ammo type: Incendiary

- Admin Book for general skill gain.

Changed:

- Ammo changed to reflect new vanilla system, though since most of them are specialized, it's only a change in powder.

Fixed:

- Style 2 Uniforms now reflect their counterparts' stats, as I didn't fix them before I started working on the update.

The rest, if any, I forgor.

Обновление: 13 окт. 2023 г. в 13:43

Added:

- New Mechanic Loadout, Quartermaster

Fixed:

- Pocket Fire Extinguishers outputting more materials than used to build.

Обновление: 8 окт. 2023 г. в 12:35

Changed;

- Nerfed BO Uniform protection levels