Space Engineers
Hostile Universe
1–10 из 31
< 1  2  3  4 >
Обновление: 18 сен. 2016 г. в 2:07

- Removed audio effects that suppresed jetpack sound since Keen have now introduced realistic sound fixes.
- Reduced hyper thruster flair brightness by 10%.
- Adjusted hyper thruster cost and torque, normalized to 5x a typical large ion thruster.

Обновление: 1 июн. 2016 г. в 7:29

- Updated Telamont's catwalks to DX11
- Added "Catwalks category which includes vanilla and Telamont catwalks

Обновление: 6 окт. 2015 г. в 0:06

- Reduced the jetpack sound effects so the "whooshing" sound isn't so overpowering.

Обновление: 9 апр. 2015 г. в 1:39

- Updated respawn ship with Mk 2 design. Features oxygen-enclosed cockpit area, and script-driven inner/outdoor airlock system with alarm and auto close.

Обновление: 12 мар. 2015 г. в 0:19

- Added new Hawk-class light destroyer to the NPC ship line up.
- Added new Sparrow-class shuttle to the NPC ship line up.
- Re-adjust class numbering and lettering (details in info)

Обновление: 7 мар. 2015 г. в 17:06

- Added interior lights to small ships

Обновление: 5 мар. 2015 г. в 2:41

- Removed some obsolete files not used by the mod.

Обновление: 2 мар. 2015 г. в 1:14

- Removed 300m/s speed boost. You can use separate speed boosters that are script based and don't affect the skybox. See mod info for recommended speed boost and skybox mods.

Обновление: 24 фев. 2015 г. в 16:09

- HU Respawn ships now replaces vanilla spawnship options, and replaces remaining vanilla options with (disabled) to reduce the number of options and de-clutter the selection menu.

Обновление: 13 янв. 2015 г. в 4:46

- Small and large ships both share a max speed of 300m/s.
- Changed aspect of Caldari skybox so that the sun appears in the same area as the bright white nebula.