Space Engineers

Space Engineers

Hostile Universe
Viser 1–10 av 31 bidrag
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Oppdatering: 18. sep. 2016 @ 2.07

- Removed audio effects that suppresed jetpack sound since Keen have now introduced realistic sound fixes.
- Reduced hyper thruster flair brightness by 10%.
- Adjusted hyper thruster cost and torque, normalized to 5x a typical large ion thruster.

Oppdatering: 1. juni 2016 @ 7.29

- Updated Telamont's catwalks to DX11
- Added "Catwalks category which includes vanilla and Telamont catwalks

Oppdatering: 6. okt. 2015 @ 0.06

- Reduced the jetpack sound effects so the "whooshing" sound isn't so overpowering.

Oppdatering: 9. apr. 2015 @ 1.39

- Updated respawn ship with Mk 2 design. Features oxygen-enclosed cockpit area, and script-driven inner/outdoor airlock system with alarm and auto close.

Oppdatering: 12. mars 2015 @ 0.19

- Added new Hawk-class light destroyer to the NPC ship line up.
- Added new Sparrow-class shuttle to the NPC ship line up.
- Re-adjust class numbering and lettering (details in info)

Oppdatering: 7. mars 2015 @ 17.06

- Added interior lights to small ships

Oppdatering: 5. mars 2015 @ 2.41

- Removed some obsolete files not used by the mod.

Oppdatering: 2. mars 2015 @ 1.14

- Removed 300m/s speed boost. You can use separate speed boosters that are script based and don't affect the skybox. See mod info for recommended speed boost and skybox mods.

Oppdatering: 24. feb. 2015 @ 16.09

- HU Respawn ships now replaces vanilla spawnship options, and replaces remaining vanilla options with (disabled) to reduce the number of options and de-clutter the selection menu.

Oppdatering: 13. jan. 2015 @ 4.46

- Small and large ships both share a max speed of 300m/s.
- Changed aspect of Caldari skybox so that the sun appears in the same area as the bright white nebula.