Space Engineers

Space Engineers

Hostile Universe
31件中 21-30 を表示
< 1  2  3  4 >
更新:2014年8月27日 @ 16時57分

- Fixed 30 second NPC ship spawn issue.. setting it to 35 to 45 minutes per requests.

更新:2014年8月26日 @ 5時52分

- have now included Telamont's Catwalk mod as a permanent feature: NPC ships can now have catwalks in them.

更新:2014年8月21日 @ 21時00分

- Mod is stable with latest patch.
- Prefab NPC ships are NOT being loaded.. this is a game bug.
- NPC ships respawn every 100 minutes now. This is to make them more valued and desirable.. even if it means taking on a tough adversary.
- Added new Repawn Ship model.

更新:2014年8月21日 @ 18時36分

This is a temporary fix to get the mod working again (and allow access to single buttons and hyper thrusters). The actual NPC ship mechanic I'm working on now.

更新:2014年8月19日 @ 8時24分

- Forgot to reset the frequency of the new carrier to normal!

更新:2014年8月19日 @ 8時22分

- Added military carrier to spawn group

更新:2014年8月19日 @ 6時00分

- Added a single button for large ships that can be programmed like a panel. Assigned color status is light green.
- Added the hyper thruster to the mod with it's own icon.
- Located both new abilities in the toolbar to be next to vanilla panel and thrusters.

更新:2014年8月15日 @ 8時21分

Updated for latest patch. Still bugs with the game and working around them.

更新:2014年8月8日 @ 23時34分

- Renamed NPC ships to have naming conventions that indicate size, threat and class. Figure them out :)

更新:2014年8月8日 @ 21時38分

- Increased meteor shower minimum time to 1 hour and maximum to 1.25 hours.