Barotrauma

Barotrauma

Apotheosis
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Uppdatering: 17 maj, 2023 @ 7:44

-fixed autofill for diving locker (contained items it wasn't supposed to)

Uppdatering: 16 maj, 2023 @ 20:37

-made research tank non-interactable

Uppdatering: 16 maj, 2023 @ 20:00

-updated description text

Uppdatering: 16 maj, 2023 @ 12:49

-Adjusted position (+waypoints, hulls) of a bridge door. It automatically opened when using the periscope. Very annoying, that.

Uppdatering: 16 maj, 2023 @ 11:51

- Hid all wires (except those that carry power) and small electrical components (those that were behind walls anyway) to speed up draw cycles and gain a few fps.
(Wire connection will still appear in unlocked connection panels and can be sabotaged)
- Exterior redecoration, to make things appear more sturdy and integrated with the hull shape instead of looking so tacked on
- Gave shuttle emergency battery a larger capacity, and nerfed its efficiency and recharge speed slightly
- Minor things, sprite depths

Uppdatering: 15 maj, 2023 @ 17:48

-added compatibility switch to fix lights not working with a LUA performance mod installed
(Commands to set light colors will still work, but color change will be instant when the lever in the showers is activated)

Uppdatering: 14 maj, 2023 @ 13:29

-quick fix for captain lacking permission for toxin cabs

Uppdatering: 14 maj, 2023 @ 6:22

-fixed silent alarm setting being active when it shouldn't

Uppdatering: 14 maj, 2023 @ 5:53

-added missing linked storage to secondary fabricator in the shell magazine

Uppdatering: 13 maj, 2023 @ 20:51

-minor visual fix to med fabricator