Barotrauma
Apotheosis
Mostrando 61-70 de 74 aportaciones
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Actualización: 17 MAY 2023 a las 7:44 a. m.

-fixed autofill for diving locker (contained items it wasn't supposed to)

Actualización: 16 MAY 2023 a las 8:37 p. m.

-made research tank non-interactable

Actualización: 16 MAY 2023 a las 8:00 p. m.

-updated description text

Actualización: 16 MAY 2023 a las 12:49 p. m.

-Adjusted position (+waypoints, hulls) of a bridge door. It automatically opened when using the periscope. Very annoying, that.

Actualización: 16 MAY 2023 a las 11:51 a. m.

- Hid all wires (except those that carry power) and small electrical components (those that were behind walls anyway) to speed up draw cycles and gain a few fps.
(Wire connection will still appear in unlocked connection panels and can be sabotaged)
- Exterior redecoration, to make things appear more sturdy and integrated with the hull shape instead of looking so tacked on
- Gave shuttle emergency battery a larger capacity, and nerfed its efficiency and recharge speed slightly
- Minor things, sprite depths

Actualización: 15 MAY 2023 a las 5:48 p. m.

-added compatibility switch to fix lights not working with a LUA performance mod installed
(Commands to set light colors will still work, but color change will be instant when the lever in the showers is activated)

Actualización: 14 MAY 2023 a las 1:29 p. m.

-quick fix for captain lacking permission for toxin cabs

Actualización: 14 MAY 2023 a las 6:22 a. m.

-fixed silent alarm setting being active when it shouldn't

Actualización: 14 MAY 2023 a las 5:53 a. m.

-added missing linked storage to secondary fabricator in the shell magazine

Actualización: 13 MAY 2023 a las 8:51 p. m.

-minor visual fix to med fabricator