Age of Wonders 4

Age of Wonders 4

ExpandedCulturalUnits
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Update: 29 May, 2023 @ 5:40am

1.36 Wild Witch Balance
Reduced Wild Witch's Blight Rain range to 4 hexes.
Reduced Wild Witch's Blight Rain damage to 16 blight.
Added Sundered Defense Chance to Bligh Rain.
All custom units now have proper icon backgrounds.

Update: 27 May, 2023 @ 4:20am

1.35 Cataphract and Sapper Update
Added Cataphract
Added Sapper

Update: 23 May, 2023 @ 2:10am

1.34 Hotfix
Light Cavalry cost gold as they should, instead of mana.
Reduced Thrall unit count from 12 to 8.

Update: 22 May, 2023 @ 6:48am

Updated Thumbnail and Workshop page.

Update: 22 May, 2023 @ 1:37am

1.33 Spearbearer and Light Cavalry Update
Added Spearbearers, a cheap Tier I Polearm unit for Barbarians. The Spearbearer has Low Maintenance.
Added Light Cavalry, an early Tier 1 Shock Cavalry unit to cement Feudal as the "Cavalry Culture". The Light Cavalry has the Flanker trait, giving +25% damage on flanking attacks.
Thralls healing ability now has a 2-turn cooldown.
Arcane Rangers now deal +2 Physical damage on their Cosmic Volley, to increase their damage and decrease the effectiveness of their first enchantment.
Chevaliers and now called Banneret Knights.
Fixed Shadow Legionnaires Leeching Guard localisation.

Update: 20 May, 2023 @ 8:27am

1.32 Hotfix
Fixed CTD issue.
Fixed Phoenix Keeper Visual Bug.

Update: 20 May, 2023 @ 6:52am

1.31 Chevalier and Cosmic Channeler Update
Added Chevalier, a Feudal Tier IV Cavalry unit that has reduced imperium upkeep. It can only be obtained by evolving a Knight.
Added Cosmic Channeler, a Mystic Tier I Fighter unit that increases combat casting points.
Arcane Ranger's base attack has been replaced with one that does only magic damage to make it fit the Mystic playstyle more.
Arcane Ranger now has new Visuals to match its new attack.

Update: 19 May, 2023 @ 7:05am

1.30 Rework Update
Added Thrall, a Dark Tier I Fighter Unit. Cheap trash infantry that can damage itself to heal other units (cannot target other thralls), with custom ability VFX.
Arcane Rangers now have the Cosmic Shot ability, which damages and sunders the primary target, and deals less damage to adjacent units.
Sharpshooters no longer have a repeating attack, but ignore armor instead.
Sharpshooters have Ricochet plating, which damages ranged units who attack them.
Phoenix Keepers are now Shock Units
Phoenix Keepers have a new Awakening Burst, which deals damage in a 2 hex radius, and heals/awakens themselves and two allies in the radius.
Radiant Cavalier have a new Inspiring Awakening ability, which grants morale and awakening to a friendly unit.
Immortal's Immortal Spirit now has reduced HP and Damage.
Improved visuals for Dark Custom units.

Update: 17 May, 2023 @ 10:36pm

1.29 Wild Witch, Champion, Armored Pikeman Update
Wild Witch has new Blight Rain ability, which does damage over a 1 hex radius.
Champion now has a normal melee attack in addition to charge.
Champion now has Heroic Aura, which increases the damage and armor of adjacent friendly units.
Veteran Pikeman name changed to Armored Pikeman
Pikeman now has Schiltron, which grants adjacent friendlies Charge Resistance and 1 Armor.
Phoenix Keeper is a Shock Unit instead of a Mythic Unit.

Update: 17 May, 2023 @ 6:23am

1.28 Shadow Legionnaire Update
Added Leeching Guard ability to the Shadow Legionnaire, improving it's defense against weakened units, and punishing weakened units for attacking them.
Visual Update for Shadow Legionnaire
Made Headhunters Ruthless Execution a percent based change to do bonus damage (based off of missing health, stating at 0% chance at 100% HP, and 80% at 0% HP.)
Small visual update for Headhunters.