Barotrauma

Barotrauma

Hungry Europans - Testing Branch
目前顯示第 1-10 項,共 35 項
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更新:11 月 2 日 @ 上午 3:31
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- Fixed filepath references

更新:11 月 2 日 @ 上午 1:58
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- Added MushRaptor Sauté
- Added Thresher and Bufo Purée
- Added Raptorzine Juice
- Added Bananashake
- Added Sparkbulb Juice
- Added Bloody Toby Juice
- Added glass variants of all bottleddrinks
- Made glasses refillable via drag & drop onto a bottle
- Changed bowls to be refilled via drag & drop onto a filled pot
- Increased output slots of stove & oven from 1 to 4
- Can no longer sell burned/cooked meat at butcher
- Reduce chance to get worms
- Enabled hygiene
- Reduced embarassment skill loss
- Sleeping reduces embarassment faster

更新:10 月 12 日 @ 上午 3:51
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- Updated from main mod

更新:10 月 4 日 @ 上午 11:52
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- Fixed wrong ModID filepath reference

更新:10 月 4 日 @ 上午 11:34
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- Reupload of previous update due to upload error

更新:10 月 4 日 @ 上午 11:16
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Changes:

  • Changed sleeping to be a visible affliction with a short description
  • Changed worm and tapeworm infection to be detectable instantly via health scanner (previously only showed starting at 10%)

Fixes:
  • Fixed ice cream not freezing in refrigerators
  • Fixed cannibals being unable to speak
  • Fixed projectiles spawning in the deconstructor when deconstructing the bananagun

更新:9 月 28 日 @ 上午 5:07
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Changes:

  • Changed the way kitchen fabricators are placed. They are now handled as "Installations" you can plug into dedicated slots inside the kitchen counter/pantry
    It is recommended to have the submarine stationary while installing something as its placement may be offset while traveling
    Currently installed kitchen fabricators will not automatically transfer between submarines. You'll need to uninstall them first
  • Changed how to detach kitchen counter and kitchen pantry. You now need to interact with the container while holding a wrench which will allow you to click a "Disassemble" button
    Once disassembled, you can pick up the container and move it
  • Changed impact tolerance for empty glass containers like bottles, cups, etc
    You'll need to crouch if you want to drop them without breaking them
  • Changed power transfer for kitchen counter and also added it to the kitchen pantry
    They now feature a power_in and power_out
    All existing wires are automatically connected to power_in so you may need to shift some wires from power_in to power_out to fix your equipment not receiving power
  • Changed how alcohol is applied by drinks. Stronger drinks will now make you drunk quicker
  • Changed sleeping to be a visible affliction with a short description

Fixes:
  • Fixed Refrigerators not being compatible with Neurotrauma organs and limbs
  • Fixed collision body of glasses being too large
  • Fixed Petraptors not consuming human meat


KNOWN BUGS/ISSUES:
  • Bad bot support. Bots cannot heal hunger/thirst without losing health first, so it's not advised giving bots NEEDS
  • Damage multipliers (like steroids) result in less meat being harvested on corpses
  • Fabricators delete ingredient items instead of setting their condition to 0, preventing ingredients from turning empty/dirty
  • Crafting using stacked bowls/plates will delete any contained bowl/plate, MAKE SURE TO UNSTACK YOUR BOWLS AND PLATES BEFORE CRAFTING
  • Sprites of items INSIDE items INSIDE tables break and do not match their real position in the inventory
  • Hygiene affliction washes with clothes on; you are supposed to take clothes off and go in water.

更新:2023 年 10 月 26 日 @ 上午 2:35
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- Integrated all the recent changes from the main branch. I will now start working on the next major update and testing for it will be done here again.

更新:2023 年 10 月 18 日 @ 上午 4:47

- Merged "Chef" and "Recipes" talent trees of the chef.
- Added "Entertainer" talent tree to the chef.
- Added more talents to the chef. Both existing and completely new ones.
- Added "Bagpipe" instrument. Created by Draconis13.
- Added a random chance for the fryer, stove and oven to start a fire if their condition is below 50% while they're active.
- Added "Pomegrenade Jam".
- Added "Whoopee Cushion" which can be randomly obtained from a "Meal of Madness".
- Added packs of nuggets to cafeterias instead of buying loose nuggets. | not yet in translation file
- Added "Sea Weed" ingredient. Harvested from a cluster of sea weed like other medical plants. Can be grown inside "Hydroponic Planter".
- Added "Sea Weed Strip".
- Added "Nori". Made by letting sea weed strips dry.
- Added "Moloch Sushi". Unlocked with the "Delicacies" talent.
- Changed "Meal of Madness" to only be holdable in hands and storable on tables and inside food containers.
- Completely rewrote the throw mechanic of ingredients and bottles to work like the new deep diver duck. Now the actual item is the projectile instead of spawning a clone. This way the item keeps its condition and doesn't get reset back to 100% when thrown.
- Made empty cans hit characters when thrown.
- Made kegs sellable. They earn you somewhat less than selling the drinks bottled up.
- Reenabled throwing and hit detection for ingredients that were previously disabled due to them being repaired when thrown.

更新:2023 年 10 月 2 日 @ 上午 9:46

- Reworked and optimized meat and ice cream spoilage. Meat will no longer be combinable, but it will no longer instantly start to decrease its condition. Every 10 seconds it'll lose 0.5% condition (2% for ice cream) if it's not contained within an actively refrigerated container.
- Added missing description of "Husk Stench".
- Replaced "Gene Harvester" talent with "Cold Blood" for the chef. Prevents spoilage of meat and melting of ice cream in your inventory.