Barotrauma

Barotrauma

Hungry Europans - Testing Branch
Näytetään 21–30 / 35
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Päivitys: 24.6.2023 klo 15.26

- Changed the text that is displayed in the bottle printer when it's empty to inform players about how many glass fragments they need to produce each available product.
- Fixed not being able to put jar, shaker and cup blueprints into the bottle printer.
- Fixed variant bottles (bottles used as ammo when you throw empty bottles) showing up in the fabricator.
- Increased the time it takes for tea to cool down from its "too hot" state. It now takes 40 seconds instead of 20 seconds to cool off and become drinkable without burning your mouth.

Päivitys: 24.6.2023 klo 6.14

- Made tea cool down over time. Drinking it right away will cause burns so let it cool off a bit. If it starts to produce less steam you're good to go, but don't let it cool off too much. No steam means you waited too long (3 min) and all of its additional effects are reduced to 1/5th of their original strength.
- Added custom tea slurping sound.
- Added inventory icon to cup blueprint.
- Changed stack size of glass fragments from 64 to 20 to prevent overproducing bottles in the bottle printer.
- Nerfed meat cleaver a bit. It now deals the same amount of stun and lacerations as the diving knife, but causes twice the amount of bleeding.

Päivitys: 23.6.2023 klo 5.15

- Added 4 different types of ice cream and ice cream waffle cones. Due to the complexity of ice cream it is not possible to poison it.
- Added moloch cheese.
- Added tea kettle, different types of tea mixes and tea cups. It's about tea time!
- Added leaves to plants that can be used to brew tea.
- Readjusted production rate of plants. Every time a plant wants to drop produce it has a chance of 60% to drop the normal fruit, 30% to drop a leaf and 10% to drop a mutated fruit.

Päivitys: 4.6.2023 klo 11.03

- Fixed being unable to detach some brewing related machines after installing them.
- Fixed "Brewing Kettle" and "Distiller" so they can be mirrored horizontally.
- Adjusted "Oven" and "Fryer" to now be picked with your "Action" key like any other detachable object. (Default E)
- Changed "Liquor Crate Shelf" and "Liquor Crate Shelf (Small)" to have their inventories displayed vertically rather than horizontally.
- Added "SWORDFISH" lettering onto the Bulker - Swordfish.

Päivitys: 3.6.2023 klo 7.38

- Fixed "Mismatching content package" on Bulker - Swordfish

Päivitys: 3.6.2023 klo 6.56

- Added simplified chinese translation by HunterWill and Loafer.
- Added more decorations to the Bulker - Swordfish.
- Changed "Mutated Tobacco Bud" to glow.
- Fixed "Mutated Salt Bulb" showing a lamp sprite while glowing. Also made it glow while being held.

Päivitys: 30.5.2023 klo 17.13

- Added fooditem tag to eatable fruits. They can now be stored in any food related container.
- Added custom impact sounds to bottles, jars, shakers, sugar, synthetiflour, food items and liquor crates.
- Added custom sound when opening the oven.
- Added ambient sound to cafeteria windows.
- Added crafting recipes to all kitchen related items/machines that previously had none.
- Changed "Mutated Pomegrenade" to be edible.
- Changed "Pop Nut" and "Mutated Pop Nut" to only pop if not contained. They no longer just pop in your inventory if you're in water.
- Changed "Cafeteria Cart" to also be available for purchase.
- Changed "Kitchen Counter" into "Kitchen Sink" and increased its storage capacity by 2. It can now refill empty bottles and kegs with sea water.
- Changed "Refrigerator", "Lunch Box", "Tool Belt with Lunch Box" and "Cafeteria Cart" to also be able to contain empty bottles and jars.

Päivitys: 26.5.2023 klo 12.09

- Fixed missing crafting recipes for some fabricators and containers.
- Fixed plant products giving seeds with just 50% condition when deconstructed.

Päivitys: 26.5.2023 klo 6.23

- Fixed fried hammerhead spawn playing the jar opening sound when taking the first bite.
- Switched sprites of brewing kettle and distiller.
- Added an event to hire more chefs. Can be encountered at non-specialized outposts and cities. The amount of money you need to pay to hire the chef is randomized between 3500, 2500, 1250 and free of charge.
- Added a second kitchen counter variant available for purchase at general goods merchants with more storage capacity.
- Added craftable "Cafeteria Cart" that can hold up to 30 different food and drink items.
- File restructures.

Päivitys: 19.5.2023 klo 4.22

- Changed blueprints to not stack as only 1 is required to print multiple bottles.
- Changed tool belt with lunch box to now deconstruct into a toolbelt and a lunch box instead of 1 organic fiber.
- Changed hunger and thirst afflictions identifiers. They now use "hunger" and "thirst" instead of "he-hunger" and "he-thirst" to hopefully make the mod more compatible with other food/hunger related mods by default. The old afflictions will start to convert into the new ones automatically upon loading your save file.
- Fixed empty jar only requiring 1 glass fragment to craft and only dropping 1 glass fragment when smashed. It now needs 4 to craft and drops 2 if destroyed.
- Fixed hydroponic planter only accepting keg with clean water. Now also works with sea water.
- Fixed mutated pop nut not spawning with multiple seeds inside.
- Fixed all kinds of water bottles spawning in crew cabinets in large quantities. Now only the original water bottle can spawn in there with a 5% chance.
- Doubled the time it takes to become an alcoholic. You basically always became an alcoholic after getting very drunk once which was not intended.
- Added unique sprite for the distiller.