Dota 2
Aghanim's Labyrinth 2025
Viser 1-10 af 132 forekomster
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Opdatering: 3. sep. kl. 4:33

1. block cudgel debuff on Bosses

Opdatering: 2. sep. kl. 11:59

1. Fix: -killme command
- Fixed a bug where the hero could respawn even with no lives remaining.

Opdatering: 2. sep. kl. 11:18

1. Update Necro and Tiny NPC Event buffs
- HP penalty is now percentage-based: Necro -15%, Tiny -30%.

Opdatering: 2. sep. kl. 5:30

1. Fix -killme command and last HP and MP restoring after nomal respawn

2. Improvements to necro and tiny npc event buffs

Opdatering: 1. sep. kl. 15:27

1. Fixed issue with Necro Kosh'vor's Pound of Flesh (1 life at the cost of 20% max health)
- the modifier is now recreated whenever the hero's HP changes
- ensures that applying the HP cost never reduces the hero below 1 HP

2. Improved -killme command
- fixed cases where heroes with 0/1 HP were treated as permanently dead

Opdatering: 31. aug. kl. 10:45

1. Fix upgrades for Ability with Tree Talent upgrades (e.g. Skywrath Mage Arcane Bolt: INT Damage Multiplier)
2. Fix Elite upgrases for Ability small integer upgrades (e.g. Batrider Sticky Napalm: Stacks Per Cast)

Opdatering: 30. aug. kl. 16:56

1. Update MiniBoss Rooms
- now miniboss like Drow Ranger, Pugna, Treant etc., will have 100% Disable Resistance.

Opdatering: 30. aug. kl. 10:37

1. Update closing panels using escape

Opdatering: 30. aug. kl. 9:42

1. update descriptions

Opdatering: 30. aug. kl. 9:20

1. Udate Techies
- now Blast Off and Minefield Sign can't use Femur Multicast

2. Now -killme command will not use explosion damage (Aghanim's Blessing) and no respawn special effects like invulnerability

3. Now custom panels will be close onblur (escape or click outside the panel)