Team Fortress 2

Team Fortress 2

Jamram
Showing 1-7 of 7 entries
Update: 17 Jun, 2024 @ 2:35pm
by Jusa

RC2B

-fixed more clipping issues
-added clips to prevent the abuse of bad wallbug spots
-fixed skybox leaking into the blue jam
-blocked the ability to shoot projectiles from spawn to mid

Update: 17 Jun, 2024 @ 12:57pm
by Jusa

RC2A

-fixed non jump classes being able to get up on the balconies by teleporter jumping
-clipping fixes
-detailing improvements

Update: 18 Apr, 2024 @ 7:40am
by Jusa

forgot to repack, oops.

Update: 18 Apr, 2024 @ 7:07am
by Jusa

RC2

-removed dropdowns as they served no real purpose now, this opened up the area on the right side mid stairs and made it feel a lot less claustrophobic to play around
-fixed clipping issue that allowed snipers to get on top of the mid shacks
-moved the jam flank doors a tiny bit to slightly nerf their effectiveness
-lowered the middle shack roofs a bit to make the height advantage less intimidating
-adjusted the highground areas around shacks
-blockbulleted a few spots that could eat splash
-fixed annoying smaller clipping issues all around the map
-optimization pass

Update: 8 Oct, 2023 @ 4:28pm

RC1B

-Fixed players sometimes getting stuck on capture zone hazzard stripes
-Detailing improvements
-Clipping improvements

Update: 20 Apr, 2023 @ 1:00pm

RC1A

-Fixed soundscapes
-Visual improvements
-Improved displacements
-Small lighting tweaks
-Improved the vgui image

Update: 18 Apr, 2023 @ 7:54am

RC1 Workshop release