Rivals of Aether

Rivals of Aether

Lord English
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Update: 11 Nov, 2024 @ 7:25am

v1.7

Realized he was still invincible after getting hit and thought "hmm... that seems anti-fun."

He no longer experiences as much hitstop as everyone else, befitting his role as the Lord of Time.

Other than that, read v1.6 notes for most changes explained.

Update: 11 Nov, 2024 @ 7:08am

v1.6

Dtilt hitbox adjusted to hit more consistently

Nspecial angle adjusted and added random variation. Combos less often into itself.

Nair now spawns a random pool ball, each with various damage and direction. More thematic effects planned later.

Fspecial hitbox hits more consistantly, and can also be used to provide grounded momentum. Try sliding with it then hitting other moves to retain forward movement.

Usmash now freezes opponent on hit, but still is unfinished.

I think I changed some other stuff too but I forget. Happy 11/11. tUmUt.

Update: 11 Nov, 2024 @ 7:07am

v1.6

Update: 2 Sep, 2023 @ 9:07pm

v1.5

-TAuNT ADDED.
-DOWN SPECIAL NO LONGER NO-FuNCTIONAL.
-TRuST THE ARTISTIC PROCESS. MORE WORK "COMING SOON". THEORETICALLY MORE WORK ALSO "ALREADY HERE".

Update: 1 Sep, 2023 @ 2:45pm

v1.4

-Added new Up Special, Wherein Lord English enters his sarcophagus and moves to the top of the screen. After a few frames of charging it gains armor right before it Ascends.
-Forward Strong now has a longer lasting hitbox to help it connect
-Damage tweaks on some moves, more in depth changes upcoming

Down Special has a bug where it loops infinity, this is being worked on and should be fixed within a week.

Update: 15 Apr, 2023 @ 7:57am

v1.3

-fixed an issUe where lord english woUld become immUne to knock-back completely from certain moves
-added invUlnerability frames after taking damage to help escape combos and better represent conditional immortality
-decreased momentUm generated when Using backwards aerial, movement was Unwieldy prior to this change

Update: 13 Apr, 2023 @ 6:53pm

v1.2

Update: 13 Apr, 2023 @ 6:51pm

v1.2