Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 3 ETA Multiplayer
45 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 19 May 2024 @ 12:15
Güncelleyen: Auswirkungen

Plasma blade empty damage reduced ( 70 to 45 )

Güncelleme: 18 Nis 2024 @ 13:47
Güncelleyen: Auswirkungen

Automag aim reticle stickiness angle increased ( 6 to 7 ) +
Automag RRA increased ( 1.5 to 1.55 ) +
Firebomb initial explosion damage knockback increased ( 0 to 1 ) +

Experimental Changes:
BR RRA increased ( 2.25 to 2.35 )
BR Proj velocity increased ( 155 to 165 )
BR zoom increased ( 2 to 2.5 )
BR aim magnetism ranges increased ( 13 and 21 to 14 and 24 )

Güncelleme: 26 Mar 2024 @ 19:49
Güncelleyen: Auswirkungen

Mortar Gun initial ammo reduced ( 8 to 4 ) --
Jammer deploy velocity increased ( 4 to 5 )

Güncelleme: 28 Şub 2024 @ 11:18
Güncelleyen: Auswirkungen

Battle Rifle projectile speed increased ( 150 to 155 ) +
Plasma Cannon stun time per projectile reduced ( 0.5s to 0.4s ) -
Radar Jammer explosion stun time increased ( 1s to 1.2s ) +
Beam rifle RRA increased ( 1 to 1.15 ) +
Beam Rifle RRR ranges increased ( 5 - 10 to 6 - 10 ) +

Güncelleme: 15 Şub 2024 @ 14:02
Güncelleyen: Auswirkungen

Storm Ghost shields increased ( 100 to 120 ) +

Güncelleme: 13 Şub 2024 @ 14:21
Güncelleyen: Auswirkungen

Radio Rifle max shots able to be fired increased ( 100 to 160 ) ++
Shotgun reticle stickiness range increased ( 2.75 - 5.5 to 3.25 - 6.5 ) +
Assault Rifle bullet damage reduced ( 9.5 to 8.75 = 18 to 20 shot kill ) -
Volt Driver RRR increased ( 10 - 20 to 11 - 22 ) +
Overloaded Spartan Laser RRA increased ( 1 to 1.25 ) +
Overloaded Spartan Laser reticle stickiness and magnetism ranges decreased ( 12.5 - 25 to 10 - 20 ) -
Eviscerator spread reduced ( 1.5 to 1.25 and 3 to 2.5 for dual wield ) +
Eviscerator recoil increased ( 0.35 to 0.45 ) -
Eviscerator scoped projectile final velocity increased ( 10 to 15 ) +
Strike Banshee shields increased ( 50 to 100 ) +
Strike Banshee speed variable when ascending or descending reduced ( 0.45 to 0.3 )

Güncelleme: 19 Oca 2024 @ 18:38
Güncelleyen: Auswirkungen

Combat Rifle RRR reduced ( 8 and 16 to 6 and 16 ) -
Overloaded spartan laser tracer damage increased ( 2.5 to 2.75 ) +
Machinegun Turret RRR increased ( 12.5 and 30 to 15 and 30 ) +
Detached machinegun turret RRR decreased ( 15 and 30 to 10 and 20 ) -

Güncelleme: 16 Oca 2024 @ 12:46
Güncelleyen: Auswirkungen

Overcharged spartan laser tracer damage increased ( 1 to 2.5 ) +
Overcharged spartan laser tracer changed to burst fire
SMG constant spread angles increased ( 3 to 4 ) -
SMG max recoil per shot increased ( 0.2 to 0.22 ) -
Combat Rifle RRR increased ( 7 and 15 to 8 and 16 ) +
Spike Shot melee is now momentum based +
AMC melee inflicts 20% stun per hit +
All Warthogs and Assault Hornet mobility tweaked
Volt Driver overcharge tracking increased ( 40 to 45 base tracking, 60 to 70 resting tracking ) +
Spartan Bots changed to ( hopefully ) allow visual rank sync to non-hosts

Güncelleme: 8 Oca 2024 @ 15:29
Güncelleyen: Auswirkungen

Excavator RRA increased ( 1.65 to 1.7 ) +
Excavator AA ranges increased ( 3.5 - 7 to 5 - 8 ) ++
Magnum damage reduced ( 10 and 4 to 8 and 4 ) --
Magnum AOE radius increased ( 0.25 to 0.3 ) +
SSMG secondary fire recoil increased ( -0.25 to -0.3 ) -
VVD recoil reduced ( 0.9 to 0.85 ) +
VVD RRA reduced ( 2.15 to 2 ) -

Güncelleme: 28 Ara 2023 @ 0:04
Güncelleyen: Auswirkungen

Battle Rifle projectile speed increased ( 140 to 150 ) +
Energy Sword movement speed increased by 10% +
VVD primary ammo consumption reduced ( 0.05 to 0.04 = 5 more shots ) +
VVD primary recoil reduced ( 1 to 0.9 ) +
Accelerator Longrifle RRA reduced ( 1.25 to 1 ) -