Barotrauma
Hungry Europans
1–10/33 bejegyzés mutatása
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Frissítés: aug. 19. @ 6:58


19/08/2025

Hotfix

    Changes:
  • More slots for sink
  • Added console commands to manually enforce needs without the Enforced mod. Open console with F3 and type triggerevent manualenforceinfo for a list

Fixes:

  • Fixed Gardening Sprinkler not working at all. Still quite janky, might not 100% work.
  • Fixed damaged Bowls and Plates (from dropping them) not being valid ingredients for crafting
  • Minor bottle sprite fix
  • Fixed tea kettle deleting mugs
  • Fixed tea kettle not making coffee/chocolate mugs
  • Fixed bad text identifier for dirty mug / dirty cup
  • Fixed "Hire Chef" event triggering if you already have a Chef


KNOWN BUGS/ISSUES:
  • Bad bot support. Bots cannot heal hunger/thirst without losing health first, so it's not advised giving bots NEEDS
  • Errors for missing/deleted items. Just save once and the errors will go away.
  • Damage multipliers (like steroids) result in less meat being harvested on corpses
  • Crafting using stacked bowls/plates will delete any contained bowl/plate, MAKE SURE TO UNSTACK YOUR BOWLS AND PLATES BEFORE CRAFTING
  • Sprites of items INSIDE items INSIDE tables break and do not match their real position in the inventory
  • Hygiene affliction washes with clothes on; you are supposed to take clothes off and go in water.
  • Kitchen Counter cannot receive power from batteries/relays

Frissítés: aug. 16. @ 2:27


16/08/2025

Hotfix

    Changes:
  • Can open Cooler crate with E without picking it up
  • Updated test kitchen with tableware

Fixes:

  • Fixed Gardening Sprinkler not watering plant enoughs. The sprinkler now heals roughly 50% of plant health per cycle, to know how long a cycle must be THERE IS A PLANT GROWTH CALCULATOR IN THE MOD FILES. Plants will see another rework in about a month when DLC comes out (?)
  • Fixed "Head Chef" talent giving a skill boost of 2500% !!!!
  • Fixed Ethanol being consumed by sprayers way too fast
  • Fixed Ethanol applying "drunk" instantly instead of over time
  • Fixed infinite coffe mug glitch in kettle
  • Fixed odd stack sizes for buns and bread slices
  • Added missing text and corrected wrong text IDs


KNOWN BUGS/ISSUES:
  • Bot support is iffy. Bots can't heal hunger/thirst without losing health (vanilla issue), so it's not advised giving bots NEEDS
  • Errors for missing/deleted items. Just save once and the errors will go away.
  • Damage multipliers (like steroids) result in less meat being harvested on corpses
  • Cleaning stacked bowls/plates in the sink will delete any contained bowl/plate, make sure to unstack your bowls
  • Sprites of items inside items inside tables break and do not match their real position in the inventory
  • Hygiene affliction washes with clothes on
  • Kitchen Counter cannot receive power from batteries/relays

Frissítés: aug. 12. @ 3:00


12/08/2025

Hotfix

    Changes:
  • Reduced stress buildup from Moody Europan
  • Slightly increased stress healing from being Drunk
  • Jerky recipe can use lower condition meats (down to 20%+ when other recipes only accept meat at 50%+)
  • Bread can stack

Fixes:

  • Fixed Thresher filets using Crawler meat
  • Fixed some NPC conversations being way too hard to trigger
  • Fixed getting Stress/Mood affliction from Bladder/Defecate without Moody Europan enabled
  • Fixed NT compatibility, HE no longer overrides antibiotics (no longer needed to heal worm/tapeworm)
  • Fixed/Updated missing text
  • Fixed oven crafting times being inconsistent
  • Fixed sauerkraut using sausage condition


KNOWN BUGS/ISSUES:
  • Bot support is iffy. Bots can't heal hunger/thirst without losing health (vanilla issue), so it's not advised giving bots NEEDS
  • Errors for missing/deleted items. Just save once and the errors will go away.
  • Damage multipliers (like steroids) result in less meat being harvested on corpses (VANILLA BUG)
  • Cleaning stacked bowls/plates in the sink will delete any contained bowl/plate, make sure to unstack your bowls
  • Sprites of items inside items inside tables break and do not match their real position in the inventory
  • Hygiene affliction washes with clothes on

Frissítés: aug. 10. @ 9:40


09/08/2025


MAJOR Changes:

  • Rework of almost all meat related recipes to make use of all kitchen equipment. For example burgers and hotdogs will now be put together on the cutting board while the meat is cooked seperately in the oven or the stove with either a pan or cooking pot.
  • A lot more kitchen equipment added. The kitchen counter has a power outlet (like a junction box) to help power them.
  • Cutting board needs to be manually operated to function.
  • Burgers, Hotdogs, MREs and other fast foods no longer have a (species) attribute. This was done to reduce the amount of item bloat in fabricators and medical UI. Fast food no longer gives food buffs. Expect error messages when loading an old save as those items have been deleted
  • Food buffs reworked: buffs are no longer tied to species (example: mudraptor => damage resistance). Food buffs are more minor and depend on the recipe of the meal. More complex meals give more buffs.
  • Most foods no longer stack to avoid accidentally eating the 2nd item in the stack after finishing the first one. Use lunchboxes to carry extra food.
  • Integrated: "Tiredness" and "Mood" from NEEDS. These are optional and can each be toggled via an item at vending machines or forced via a separately available "Enforcer" patch
  • Added: New optional affliction "Hygiene" which is enabled with the "Filthy Europan" item (partially bugged, is removed too easily)
  • Added: Traits. You can select a preferred food and drink that will help improve your Mood when consumed
  • Food quality and parasites: eating food has a small chance of giving you intestinal parasites. Cooking skill increases food quality: the higher the quality, the less likely your food will make you sick.
  • Unit Load Devices can be swapped to make empty space for your kitchen.
  • A lot of new text requiring translation. The English file is a mess though, will work on making translation easier in the future

New:

  • Added: New tableware items including: Fork, Spoon, Cups, Plates, Bowls and their dirty variants
  • Added: "Sink" kitchen item, now separated from the kitchen counter. Used to refill bottles and clean tableware
  • Added: "Pan" item. Required for cooking some recipes on the stove and can be used as a melee weapon
  • Added: "Pot" item. Required for cooking some recipes on the stove
  • Added: "Electric Grill". Used to cook multiple meats simultaneously
  • Added: "Flour". Crafted from seeds and sulphuric acid
  • Added: "Dough". Used to make Bread, Buns and Pizza
  • Added: "Pizza" + "Pizza Slice"
  • Added: "Omelette"
  • Added: Soups and soup pots
  • Added: Various meals
  • Added: New distiller recipes for fermented foods, distiller should have more uses
  • Added: Plant genetics and crossbreeding. Cross two fruits at a research station to obtain special seeds!
  • (WIP) Added: "Coffee". Reduces your tiredness if you have it enabled and helps to sober up. Can give you a caffeine rush
  • (WIP) Added: "Hot Chocolate". Increases your tiredness if you have it enabled, but also increases your mood and helps to sober up
  • Added Moloch Milking Tool
  • Added NPC conversations, some related to food traits, being hungry, thirsty...
  • Added 3 submarines with kitchen, courtesy of NotWendy


Other Changes:

  • Some food and drink items need to be eaten in a specific way (opening bottles, opening jars, eating with fork/spoon...). Involves using RMB+E or RMB+E or tapping RMB, might not be intuitive though.
  • Kitchen equipment sprites were changed to align with the counter when placed in-game. Old equipment might be offset as a result.
  • Machinery and planter pots use placement restrictions: cannot place these items in too close proximity to other items, can only be placed on the ground
  • Deconstructing meat no longer gives Alien blood
  • Plants are smaller and grow faster, but require more active watering and are more vulnerable to both flooding and fire
  • Watering can needs to be refilled in a sink or by inserting a bottle of water
  • Buffed some of the weaker Chef talents.
  • "Bladder", "Need to defecate", "Stomach Ache" and "Alcohol Withdrawal" can now cause your mood to worsen (Only with "Mood" enabled)
  • "Drunk" can now improve your mood (Only with "Mood" enabled)
  • "Drunk" can now make you tired (Only with "Tiredness" enabled)
  • "Cafeteria Cart" is no longer attachable. Its inventory is accessed by using the "Action" keybind (Default "E") to bring it more in line with other
  • New output for "Hydroponic Planter" to calculate the seconds until the next produce.
  • Garden Sprinkler cycle rate can be set manually
  • Rescaled burgers and hotdogs. They felt a bit oversized previously
  • Made empty cans spawn in or nearby outpost trash cans
  • "Hungry Europan" syringe gives you a starter 5 Cooking 5 Butchery
  • Removed "Starvation Conciousness Regainer" since you can just feed someone unconcious or use adrenaline
  • Removed the override for "Adrenaline" since the vanilla game now cures stun with it by default

Fixes:

  • Fixed "Pomegrenade Jam" recipe having a wrong identifier for pomegrenades, causing performance issues when trying to craft it
  • Fixed Refrigerators not being fireproof
  • Fixed: "Internal Burns" had wrong damage values and thus wouldn't actually cause any damage
  • Fixed: Puking from "Stomach Ache" didn't decrease the duration of some food buffs


KNOWN BUGS/ISSUES:
  • Bot support is iffy. Bots can't heal hunger/thirst without losing health (vanilla issue), so it's not advised giving bots NEEDS
  • Errors for missing/deleted items. Just save once and the errors will go away.
  • Damage multipliers (like steroids) result in less meat being harvested on corpses
  • Not being able to wash off Hygiene affliction by going in the water without clothes
  • Cleaning stacked bowls/plates in the sink will delete any contained bowl/plate
  • Sprites of items inside items inside tables break and do not match their real position in the inventory
  • Not being able to wash off Hygiene affliction by going in the water without clothes

Frissítés: 2024. ápr. 6. @ 9:17

- Changed the inventory icon of the outpost toilet variant so you can more easily identify which one to place in the sub-editor.
- Changed growable plant max sizes to be much smaller (about 3-5 branches) to make hydroponic rooms look less overgrown. Their size has no impact on their product yield.
- Changed "Gardening Sprinkler" to now require clean water as the planter plants are technically damaged by sea water.
- Fixed the outpost toilet item displaying the wrong description.
- Removed "Stimpy" related items and afflictions. It's now part of the "Deathwish - Companion Mod" since it was developed exclusively for that campaign before the companion mod became a thing.

Frissítés: 2024. febr. 28. @ 8:16

- Fixed: Stove doesn't accept sea water. Accidentally left some experimental changes I was testing in the file which broke it.
- Changed: The "Sleeping" affliction will now prevent you from being able to talk.
- Changed: Beds and "Sleeping" affliction will now heal concussions faster.

Frissítés: 2024. febr. 25. @ 0:51

- Added: Outpost toilet item variant. Mainly used within DynamicEuropa modules to provide compatibility.
- Fixed: Unable to deconstruct regular toilet item.
- Changed: Toilet sitting position was improved to fix the previously janky behavior.
- Changed: Sleeping affliction now applies a low-pass sound filter and doubles the benefits of sleeping in a bed. (faster healing/sobering up)

Frissítés: 2024. febr. 15. @ 13:33

- Added toilet water. Causes severe stomache ache.
- Added ability to refill empty bottles by putting them into a toilet.
- Changed the name of bottled "Sea Water" to just "Water" and changed the description to just "Tastes salty."
- Changed the description of fresh water to just "Tastes fresh."
- Changed recipes to allow using the toilet water for boiling as well.
- Changed stomache ache to also temporarily reduce all skills by up to 50%.
- Now actually fixed not being able to refill empty bottles in water. It is now done via an UI button.

Frissítés: 2024. febr. 14. @ 2:43

- Fixed and updated russian translation by Edem

Frissítés: 2024. febr. 13. @ 23:05

- Changed plant products (fruits/leafs) to not take damage from explosions so they don't become useless when something exploded near them.
- Changed plant products to not take burn damage instantly. They now don't take fire damage, but fully break after being in fire for 8 seconds.
- Fixed being unable to refill empty bottles while in water. They are now refilled when aiming them while they are submerged in water.
- Made tea kettle storable in cafeteria cart.