RimWorld
[K4G] Empires of Old - The Engineers Institute
1–10 из 10
Обновление: 12 июл в 14:56
автор: Krazy4Games

[Auto-generated text]: Update on 7/12/2025 2:56:40 PM.

- Updated to 1.6

Обновление: 1 янв в 13:33
автор: Krazy4Games

[Auto-generated text]: Update on 1/1/2025 1:33:32 PM.

- Fixed issue in Patch_Ideologies.

Обновление: 31 дек. 2024 г. в 17:52
автор: Krazy4Games

[Auto-generated text]: Update on 12/31/2024 5:52:09 PM.

- Fixed issue with royal wimp and ascent quests on 1.5

Обновление: 1 окт. 2024 г. в 20:55
автор: Krazy4Games

[Auto-generated text]: Update on 10/1/2024 8:55:41 PM.

- Updated to 1.5
- Overhauled workshop page and previews.
- Added mod icon.
- Moved Ascetic Instinct gene to Core.
- Added patch for Vanilla Base Generation Expanded.
- Rewrote and greatly expanded the lore.
- Fixed typos and other mistakes.
- Fixed error when Vanilla Books Expanded isn't loaded.
- Added unique names. Most are British or inspired by certain fictional characters.


FACTION
- Guild is now a civil faction. They are no longer at war with everybody.
- The guild is now the first empire-level faction with an emperor pawn that can appear in-game.
- Faction will now turn hostile if the leader is killed.
- Added orbital trader.
- Guild now uses unique traders.
- Increased Baseliner spawn chance in the guild.
- Decreased Hussar spawn chance in the guild.
- Added small chance for Wasters to spawn in the guild.
- Pawns will no longer equip warmer apparel in cold environments. This is to prevent pawns from arriving in random clothing.
- Renamed several pawnKinds.
- Pawns now always spawn with guild tattoos.
- Guild pawns now spawn with backstories that are more fitting of their lore.
- Removed the old unused sentinel pawnKinds that were meant only for quests.
- Grenadiers can now spawn with Grenadier Armor.
- Royal guild pawns no longer spawn with melee weapons.
- Royal guild pawns no longer appear with goggles made from random materials.
- Added royal title and pawnKind Senior Engineer.
- Removed royal title Head Engineer.
- Guild bestower now appears with Senior Engineer royal title.
- Rebalanced royal title stats.
- Royal titles now have small apparel requirements.
- Rebalanced royal permits.


- Added new options for faction and settlement names.
- Renamed several royal titles.
- Rewrote faction, culture, and title descriptions.

QUESTS
- Minimum passed time for main quests to trigger has changed drastically.
- Added new victory quest.
- Added unique names for the new royal quests.
- Rewrote quest descriptions to better fit the new lore.

Обновление: 2 июн. 2023 г. в 10:25

[Auto-generated text]: Update on 6/2/2023 10:25:21 AM.

- This mod no longer requires Biotech.

Обновление: 31 мая. 2023 г. в 17:14

[Auto-generated text]: Update on 5/31/2023 5:14:38 PM.

- Added more faction name options.
- Slightly edited faction description.
- Added Scythers and Lancers to Guild raid options.
- Added Scythers and Lancers to Guild caravan options.
- Added patches for Vanilla Expanded scenarios, the Guild will no longer be permanently hostile.

Обновление: 30 мая. 2023 г. в 21:21

[Auto-generated text]: Update on 5/30/2023 9:21:44 PM.

- Added more weapon spawn options for some pawns.

Обновление: 13 мая. 2023 г. в 11:53

[Auto-generated text]: Update on 5/13/2023 11:53:09 AM.

- Fixed typo in faction name generator.

Обновление: 5 мая. 2023 г. в 17:35

[Auto-generated text]: Update on 5/5/2023 5:35:33 PM.

- Fixed quests triggering at same time as other factions.
- Added visitor pawnGroupMaker.
- Added Worker pawnKind.
- Added work site quests.

Обновление: 22 мар. 2023 г. в 11:39

[Auto-generated text]: Initial upload.

Initial release.