Total War: WARHAMMER III

Total War: WARHAMMER III

Sylvania: Faction Overhaul
Showing 31-40 of 44 entries
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Update: 2 Sep, 2023 @ 3:21am

- fixed missing texture (wtf CA?)

Update: 31 Aug, 2023 @ 11:49am

REQUIRES MIXER TO BE UPDATED FIRST

- Updated for the latest patch

Update: 29 May, 2023 @ 7:34pm

- Added compatibility with the Nemesis Crown/Legendary Characters mod

Update: 25 May, 2023 @ 8:18pm

- Updated for the latest patch (Still requires Mixer)
- Increased gunpowder debuffs to 75%
- Decreased gunpowder debuffs to 60% when Drakenhof College landmark is built
- Minor stat updates for Drakenhof Guard

Update: 21 May, 2023 @ 10:11am

- Minor script fixes

Update: 13 May, 2023 @ 1:24pm

- Redid Stolpe's defeat trait
- Added a script that renames the faction to "Grand County of Sylvania" when Sigmar's Heirs is also loaded (In campaign map ONLY)
- Minor script fixes
- Minor text fixes

Update: 22 Apr, 2023 @ 1:56pm

CAMPAIGN CHANGES
- Added a von Stolpe placeholder (no more vanilla general)
- Added 2 new starting quests for Sylvania
- Redone all ancillaries in the mod
- Reverted tier 2 wall in Templehof to tier 1

CHARACTER CHANGES
- Redone Van Damm's skill line
- Redone Sunscryer's skill line

UNIT CHANGES
- Added flaming ammo type to all new ranged units
- Tweaked all horse archers projectiles slightly
- Added a new ability to the Drakenhof Guard

Update: 13 Apr, 2023 @ 2:07pm

- Updated to latest patch
- Revised script for Jovi Sunscryer (should spawn him properly now) (requires a new campaign if already spawned)

Update: 19 Mar, 2023 @ 2:55pm

- Minor empire politics script fix
- Improved von Stolpe's starting army
- Added tier 2 walls to Castle Templehof
- Moved von Stolpe's starting position (so he doesnt beeline for Vlad and die)

Update: 19 Mar, 2023 @ 3:50am

- final crash fix (should work now)