Total War: WARHAMMER III

Total War: WARHAMMER III

Sylvania: Faction Overhaul
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Update: 20 Nov, 2024 @ 1:16am

- Renamed "Kislevite Influences" skill to "Old Traditions"
- "Old Traditions" now also also buffs Siege Weapons (Ballista, Arrow Launcher)
- Changed Siege Weapon crew uniforms
- Fixed faction not appearing in frontend
- Fixed Drakenhof Guard visuals

Update: 20 Nov, 2024 @ 12:14am

- Revamped "Sylvania Stands" ability
- Should mostly work with the Empire Politics mechanic
- Increased nerfs to "Stuck in the Past" effect bundle and ability
- Now works with Franz's Imperial Authority mechanic
- Buffed the new artillery units

TOW
- Fixed frontend
- Fixed Sylvania not having fealty
- Switched to TOW's Sylvania faction (Thanks to Robie!)

Update: 3 Nov, 2024 @ 9:14pm

- Updated to latest patch

Update: 20 Aug, 2024 @ 6:42pm

- Updated to latest patch

Update: 14 Jul, 2024 @ 9:55am

- Script fixes

Update: 10 Jul, 2024 @ 4:04am

- Removed Mentor skill from legendary heroes

Update: 8 Jul, 2024 @ 5:47am

GENERAL CHANGES
- New start position
- Now starts at Swartzhafen, von Stolpe and van Damm moved there
- AI Sylvania now starts at tier 3, with a Shooting Range and a tier 2 garrison
- (TOW) Stirland is also now at war with Templehof

- Revamped "Stuck in the Past" effect/debuff
- Tier 3 Forge and up are now restricted until you complete the quest
- Added a debuff ability to Gun/Artillery units
- Forges chain are now more expensive and take longer to build

- Added a new mission; "Sylvania goes BAM!"
- Issued after capturing Drakenhof/finishing the Drakenhof Quest
- Finishing this mission will remove the gunpowder debuffs

- Lowered cost of Carpenter building
- Fixed unit sets
- Fixed descriptions
- Fixed broken van Damm textures

Update: 4 Jul, 2024 @ 1:13am

- Updated for TOW

Update: 25 Jun, 2024 @ 4:57am

- Updated for latest patch

Update: 14 May, 2024 @ 9:00am

- Updated to latest patch