Starbound

Starbound

The Survival Resources Mod: CORE FRAMEWORK
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Update: 1 apr 2023 om 0:59

Scanned directory for errors and duplicate entries as a result of segregating components and compartmentalizing the mod.

Update: 31 mrt 2023 om 6:03

Redrafted the main scripts that are responsible for the resource functionality. while the resources are part of this core mod, their dynamics and interactions have been successfully compartmentalised.

All functions and status effects relating to a specific resource are now segregated into their appropriate modules. Items and objects too.

Update: 28 mrt 2023 om 22:58

Moved status effect in Armour Module to core framework as the main framework script was utilising the said status effect to apply the armour bonus. The Armour Module now works correctly with this change in mind.

Update: 28 mrt 2023 om 20:39

Moved the lifejacket status effect to the armour module as that is where most armours are kept

Update: 28 mrt 2023 om 19:24

Added status effect that is used by the emergency teleporter special power item which is a variation of the blink status effect. lack of this may cause the item to crash when used.

Update: 28 mrt 2023 om 17:52

Adjusted item recipe tags for the purposes of removing duplicate entries between the supply crate and fabricator bench.

Made the fabricator produce higher quality items compared to the supply crate.

This is so if people only choose to subscribe to the core mod, the have access to items like the airstrike or drone controller remotes, they appear in the supply crate crafting menu, but are then pushed to tab 4 of the fabricator bench, since the fabricator bench also displays some items from the supply crate in tab 1. essentially the fabricator is a more high tech supply crate with improved storage unit, refinery and ammo specific items.

Update: 28 mrt 2023 om 5:02

Purged Duplicate Entries of PLAYR.CONFIG.PATCH to work with modules

Update: 28 mrt 2023 om 4:18

Massive Changelog:

Removed SHIFTRUN Implementation; This should fix animations

Removed all resources except SPECIAL POWER

All resources previously integrated have been switched "OFF". Subscribing to other mods for specific resources will integrate appropriate resources by flicking an "ON" switch. It will also contain all objects and items that use those resources.

Configured other resources into separate folders. doing so will re-patch certain files in this mod and adjust the tech tree accordingly

Update: 17 mrt 2023 om 5:53

Added following items, objects, recipes and config entries.
- Soap
- Outhouse

Updated Manual to include bonuses and penalties descriptions.

Update: 16 mrt 2023 om 21:15