Garry's Mod
zs_zomboidhouse_v2a
Показване на 1 — 7 от 7 постъпления
Обновление: 25 юни 2023 в 17:02

Обновление: 21 апр. 2023 в 21:54

V2 overhaul

CHANGES:
all garages now just need 1 board back
original V1 garage now has a basement and large initial entrance
2nd house added with garage and new layout
2nd Zspawn adjacent to new house
Hedge around main house has a 2nd entrance now (gotta build a larger wall)
Hedge also slightly taller than before by 4 or 8 units (i forgor which)
2nd floor window modified to be higher up to limit shooting angles

Обновление: 4 апр. 2023 в 17:28

Optimizations improved substantially with new areaportal system that shuts viewing when a window is barricaded and a whole bunch more hint/skips

Обновление: 22 март 2023 в 22:52

Made it better balanced by adding an additional entrance into the spare bedroom, moving zspawn slightly and blocking off a few overpowered sightlines. Also added a few spiffo plushes to the map (1/4 the filesize lmao), imrpoved optimization with a bunch more hint/skips and adjusted door stats slightly.

NOTE: this is the last update until the 2nd or 3rd of April, am on vacation without my desktop and only an old laptop, if you have feedback though, shoot me a DM and i'll probably read it and keep it in mind.

Обновление: 16 март 2023 в 22:29

packed everything *properly* this time

Обновление: 14 март 2023 в 21:58

Added optimization (i forgor to do it)
Changed 3D skybox to be everything outside of playable space.

Обновление: 12 март 2023 в 23:18