Arma 3
Kuiper Engagements Factions
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Update: 16 Apr @ 7:36pm

- updated battleworn MD and UCN flags (credit to Shaleshock)
- added new uniforms to MD factions (oops...)
- hid redundant MDMC (Winter) faction (classnames persist)
- fixed warbot config issue
- many other minor fixes

Update: 12 Apr @ 4:07am

Update for new TKE version
- added generic mercenary faction to all sides
- added ARES Warbots to every major MD faction
- added Ranger subfaction to UCFA
- added Marine Raider subfaction to UCMC
- updated FEDRA, UCN police, and FCF equipment
- applied new uniforms to all units (almost)
- UCEF Raiders now wear camouflage like they should
- updated UCN and MD flags and icons
- SAWs can feed rifle magazines again
- hid redundant UCEF (Winter) faction (classnames persist)
- hid UCFA recon units (classnames persist)

Update: 9 Apr @ 1:54pm

- changed faction prefixes from [TKE] to [KEF]
- fixed bpr class inheritance (oops)
- removed weapon config patches (excluding cba optics)
- removed name overrides
- removed sound overrides
- fixed minor magazine errors

Update: 1 Jan @ 8:09pm

- added 2S9 Sochor and UGVs to every major faction
- added new textures to T-100, Sochor, and UGVs (courtesy of Frenchie)
- minor bugfixes

Update: 15 Oct, 2024 @ 3:03am

Update for new TKE version
- reorganized entire mod into fewer PBOs
- added more LSV textures (credit to Frenchie)
- updated FCF helmet visor texture (thank you Frenchie)
- KMC faction infantry and enforcers appear even if submod is not installed
- added KMC Workers Union to BLUFOR and OPFOR (requries KMC submod)
- added more units to KMC faction (requries KMC submod)
- renamed KEF equipment to better fit new TKE naming scheme
- added new helmets to FCF, FEDRA, and KMC
- fixed weapon class inheritance overrides (BPR GL works again)

Update: 5 Oct, 2024 @ 3:35am

- added remade UCN and MD vehicle textures! (credit to Frenchie)
- fixed all vest textures that were broken as of last TKE update
- added Grenadiers and Machine Gunners to all major factions
- added the To-201 Shikra to all major factions (textures courtesy of Frenchie)
- completely reworked the UCFA, their weapons and color scheme have been changed (to V2)
- gave all UCN riflemen (troopers) medium armor
- gave Team Leaders UGLs
- gave UCP and FEDRA SMGs
- the FCF can now spawn with the Insurgent Helmet
- reliquished control over KMC gear ui pictures
- reworked squad compositions to be slightly less stupid
- some other miniscule things

Update: 20 Sep, 2024 @ 10:41pm

Update for new TKE version
- added the new scopes to CBA rails
- added CBA rails to the new guns
- changed TKE uniform names for better readability, things will be shuffled around in the arsenal!
- added worn gun variants using old TKE textures
- added KMC Enforcer units (still requires KMC submod, for now)
- faction recon units now have suppressors
- faction UCMC (Space) now all have EVA packs
- gave all UCN factions the new UCN pistol
- temporarly made MMG reload quieter (I think)
- renamed LMG mags to reflect that they now carry 85 rounds
- some other minor things I have forgotten

Update: 15 Jul, 2024 @ 1:41am

Updated for latest TKE version
- added Prowler (LSV) to all major factions
- added Tempest truck (HULV) to all major factions
- gave old MD vehicle textures a facelift
- added seperate ESA variants that have thermals
- default ESAs no longer have thermal vision
- added FEDRA military cap
- added MD and KMC medical backpacks
- added more UCN medic helmets
- renamed and sorted new sealed combat uniforms in arsenal
- gave FCF special forces red tigerstripe combat uniforms
- added UCN press vest and helmet
- added UCN police faction
- added UCMC winter faction
- added MDTF winter and woodland factions
- updated KMC faction with new equipment
- copied the Hyperion Corsairs to OPFOR (requires Red Dwarf)
- tweaked SEAF/HD unit loadouts
- unarmed soldier units added to major factions
- changed space UCMC's uniforms to sealed combat uniforms
- fixed Viper suppressed sound
- changed in-game mod icon
- resigned all PBOs (dedicated server errors should be fixed)
- removed Smelvin
- other minor fixes

Update: 8 Jun, 2024 @ 4:06pm

Update for new TKE version
- fixed and recreated most broken gear textures (from this mod, most helldiver helmets and KMC assets are still broken)
- updated FCF faction
- updated FEDRA faction
- fixed civilian helmet script
- general housekeeping

Update: 20 Apr, 2024 @ 10:13pm

- Added T-100, IFV-4 (Stalker), and AAV-5 (Tigris) to all factions