Call of Duty: Black Ops III

Call of Duty: Black Ops III

Ultimate Experience Mod - Cursed Harvest [Public v1.2.1 Build-002]
Showing 61-70 of 255 entries
< 1 ... 5  6  7  8  9 ... 26 >
Update: 29 Jan, 2024 @ 1:42pm

Patchnotes [V180.2]:

- Removed Increased XP for my birthday
- Specific wallbuys have now been removed from all maps [Monkeys, Lil Arnies, Ragnaroks, Wonder Weapons, etc]
- Removed unnecessary Sound Assets from the mod
- Fixed a Progression Feed powerup pickup text for Bonus Points
- Fixed an issue where the Brutal Rank Setting would increase if the player leveled up, even when set to a lower rank
- Added Giant Cleanup script; Respawns zombies that are too far away

Weapon Changes:
- Dingo has now been replaced by the Bren (Vanguard)
- Reduced the damage on the M1014
- Increased close quarters damage on the M1014
- Increased the damage on the PPSH
- Increased Firerate on the PPSH
- Increased the Ammo on the PPSH

Update: 27 Jan, 2024 @ 8:50am

Patchnotes [V180.1]:

- INCREASED XP for the weekend!
- [HUD] Added Rage Inducer Active on the HUD
- [HUD] Remade the Zombie Counter
- [HUD] Added an option to disable the Progression Feed
- [HUD] Progression Feed is now center left instead of bottom left
- Slightly Remade the Nebula Shroud Camo
- Fixed an issue where Score Events and such would not show up correctly
- Fixed an issue where Ammo Packs would fill the Apothicon Servant fully
- Fixed an issue with Lightsaber not doing any damage
- Fixed an issue with Progression Feed (Random Box Weapon Pickup)
- Fixed an issue where certain maps would get reduced XP when it's not supposed to
- Fixed an issue with the Weapon Progression Bar not showing progression
- Increased the damage on the Lightsaber and the other Melee Weapons
- Potentially fixed an issue with picking up Ammo
- Flavor Hexed now gives the player a fully random Gobblegum, Including non-Megas
- Deployment Station Cash Share is now removed on Solo Games
- In-Game Settings now save! {Needs testing}
- Fixed an issue with Cheat Detection and dying with a Minigun
- Fixed an issue with Elemental Zombies only spawning Fire

Update: 25 Jan, 2024 @ 7:45am

Patchnotes [V180]:
- Added XP Multiplier on the Lifetime Stats Hud [bottom]
- Added Mod Version on the Lifetime Stats Hud [bottom]
- Fixed an issue with UI error 74046 at the start of a game (Might not be fully fixed)
- Decreased all Brutal Ranks XP Needed. Should be obtainable faster now!
- Fully remade and created new camos in the Weapon Camo Progression
- Increased damage on ALL Melee Weapons
- Fixed an issue with weapons being able to gain camo progression when the gun wasn't the correct one.
- Removed unused assets and camos from the mod
- UEM Tag is now only applied to weapons that the Mod provides [All weapons still allow for Camo Progression]
- Crossbow will now always work, regardless of height (Shooting a zombie)
- Fixed a bug where the Christmas Pipe would still be inside the box if Remove Melee Weapons option was used
- Fixed an issue with incorrect Camo showcase in Weapon Details [Leaderboards]
- Fixed an issue where Camos would be shown as an index, rather than the name in Progression Feed
- Adjusted some of the Ammo Pack ammo obtained
- Fix an issue where Melee kills are counted towards the current gun
- Removed Noahj name from the Scar, now Agarthan Reaper
- Add Red outline like Death Perception to the last zombie alive

Update: 17 Jan, 2024 @ 5:48pm

Patchnotes [V179.6]:
- Fixed an issue with Progression Feed being on the player
- Fixed an issue with Progression Feed where powerups would count towards all players
- Fixed an issue with Progression Feed where guns would get the wrong name (ex: ZMHD_RAYGUN_MARK2)
- Renamed the Scar-h Upgraded to Agarthan Reaper

Update: 17 Jan, 2024 @ 2:48pm

Patchnotes [V179.5]:
- Fixed an issue with Camo Progression not working
- Fixed an issue with Camo Progression outside playable areas not working

Update: 17 Jan, 2024 @ 6:40am

Patchnotes [V179.4]:
- Introducing Progression Feed
- Fixed an issue where certain stats would not be updated. [Total Playtime, deaths, etc]
- Now Co-op players also get the correct Third Person Settings
- Changed descriptions and Wiki to say that there are now 50 Brutal Ranks available
- Increased Radius on all Melee Weapons
- Added a check to see if the Melee can actually hit the zombie
- Reduced the Melee Weapon damage on upgraded version. Disables AFK Spots
- Rebalanced all melee weapons

Update: 12 Jan, 2024 @ 11:56am

This patch focusses on fixing the issues of players getting their weapons reset, and also having to wait for Stats Initializing.

Patchnotes [V179.3]:
- Changed the loading of Stats to be significantly later, hoping to fix the issue of resets, and waiting on initializing
- Potentially fixed an issue with people resetting certain weapons.
- Potentially fixed an issue with High Round Crashes [Needs Testing]
- Increased the zombie limit to 32 + 4 per player [Used to be 24 + 4 per player]
- Fixed an issue where the Camo Kills required displayed a higher kills required [Visual]
- Removed the Killfeed for the time being. Will return as a progression Feed with the option to disable it


Notes:
- Killfeed will return as a Progression Feed [Info like Doors Opened, perks, downed, Milestones Reached, Rank up, etc]
- Please test extensively if all bugs like Loading Stats, and resetting weapons are fixed
- I will be focussing on Bug Fixing the upcoming few weeks before my vacation on the 5th of February

I Love all of you! :heart: Hope this at least fixes everyones issues!

Update: 9 Jan, 2024 @ 8:07pm

Patchnotes [V179.2]:
- Lowered the Camo Grind by more than half. Totalling at 76.750 kills to earn the highest camo
- Fixed an issue with Revelations

Update: 9 Jan, 2024 @ 7:30pm

Bug Fixing, Brutal Ranks and Server Command Overflow Fix[V179.1]

The potential to Crash and/or Server command overflow your game is still present, but has been tested with 4+ players in a game of Nacht and all spamming 1911s. The issue is almost non-existant, and should fix most weapons.

Patchnotes [V179.1]:
- Brutal Ranks are now easier to obtain, and have reduced XP
- Introducing the Next 25 Brutal Ranks, totalling at 50!
- Fixed an issue with people losing their current weapons when they have the Random Camo option selected
- Fixed an issue with the Zap Guns not doing any damage
- Apothicon Servant can now be upgraded on Shadows of Evil
- Fixed the issue of Communication and Server Command Overflow when using Thundergun, or other crashable guns
- Added Killfeed to the mod (Might get removed if people don't like it)
- Added weapon progression to weapons from Verko's Evkla

Update: 6 Jan, 2024 @ 11:08am

Christmas Event Over! [V179]:

Patchnotes [V179]:
- Removed the Christmas Event
- Fixed an issue with Camos not being added properly
- Added an option to randomize your current obtained Camos (Slight Lag when picking up or upgrading)
- Renamed the Combat Shotgun to the Trench Gun and the upgraded variant to Trebuchet
- Reduced XP Gain on One Window Maps
- Fixed an issue with Clientfield Mismatch on some maps (Winter Frenzy)