Call of Duty: Black Ops III

Call of Duty: Black Ops III

Ultimate Experience Mod - Cursed Harvest [Public v1.2.1 Build-002]
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Update: 20 Apr, 2024 @ 9:54am

Crazy Place Fix, Camo Changes, Classic Mode! [V182]:

If you like the mod and want to support, check out the #👑・support-the-mod and PM me if you want more info!

Patchnotes [V182]:
- Introducing Classic Mode World at War and Black Ops 1 [Enable from Ultimate Experience Settings]
- Lots of Camo Changes > Check the Wiki for the changes
- Increased the XP gained from succesful exfil
- Removed UEM Pack-a-Punch from Bus Depot
- Disabled Gun Game from Bus Depot
- Some Custom Powerups will be permanently disabled [Bonfire-Sale, Infinite Ammo, Perk-Slot and godmode]
- Powerups present in Custom Maps that are not added by UEM are disabled by default. Can be enabled in Mutator Settings
- Added New Hitmarker variants
- Added Hitmarker Sounds
- Removed Free Perkaholic on IceGrenade Maps
- The starting weapon on all maps has been changed to the M1911 from the Mod
- Non-Packed weapons will now also showcase specified camos (Player Settings)
- Added New Random Box FX

Bug Fixes:
- [HUGE] Fixed an issue with people potentially losing Camos and or other Stats
- Fixed the M1911 and RPG Explosion FX to be way more reasonable
- Added a tracker to make sure only perks from the Mod are allowed.
- Fixed an issue with Brutal Rank HUD not showing when playing with Brutal Rank
- Fixed an issue with Lifetime Stats UI - Level and Prestige not showing correctly
- Potentially fixed an issue with Map Weapons
- Fixed an issue with the Deployment Station causing Connection Interrupted
- Fixed an issue with Deployment Station showcasing the wrong string
- Fixed an issue that would still allow Blood Wolf Bite in Custom Maps

Bug Fixes:
- Fixed an issue with Der Eisendrache having an issue with Clientfield Zombie Actor
- Fixed an issue with Minigun Powerup Clientfield Error [The Crazy Place]
- Fixed an issue with Deployment Station and Wunderfizz allowing to buy perks already obtained
- Fixed an issue with being able to obtain perks that are disabled in the mutator settings
- Fixed an issue with Buyable ammo/Wallbuys/Pack-a-Punch giving the wrong amount
- Fixed an issue with Prestige Master Rank up

UI Changes:
- Changed the way the Hintstrings (Press F to) looks within the mod

Weapon Changes:
- Fixed the MP5 Suppressed weapon
- EBR 14 has been changed by the Intervention
- Intervention is changed by the Kar98k
- Lowered the volume on all UEM weapons
- Increased the damage on the AA-12
- Magnum 44 is now a mini-shotgun, increased damage and spread
- Increased the ADS on the Intervention
- Reduced firerate on the MG42
- Recreated the sound for the M13
- Removed the Christmas Pipe from the Rotation. Returns During Christmas
- Increased damage on the Lightsaber and Melee Weapons slightly

Update: 2 Apr, 2024 @ 2:12pm

Easter Patchnotes [V181.3]:
- Easter Increased XP is over
- Fixed an issue with TTF assetlimit being reached on several maps
- Fixed an issue with some maps [Daybreak] only having 24 zombies per round

Update: 2 Apr, 2024 @ 2:07pm

Easter Patchnotes [V181.3]:
- Easter Increased XP is over
- Fixed an issue with TTF assetlimit being reached on several maps
- Fixed an issue with some maps [Daybreak] only having 24 zombies per round

Update: 30 Mar, 2024 @ 4:54am

Easter Patchnotes [V181.1]:
- Fixed an issue with Camos getting reset [Potentially]
- Fixed an issue for Prestige Legends getting an error

Update: 30 Mar, 2024 @ 3:21am

Easter Patchnotes [V181.1]:
- Fixed an issue with Camos getting reset [Potentially]
- Fixed an issue for Prestige Legends getting an error

Update: 29 Mar, 2024 @ 1:11pm

Small Update:
- Fixed some DLL errors

Update: 29 Mar, 2024 @ 12:57pm

Patchnotes [V180.5]:
Solo Easter Eggs, Easter Egg Rewards, HAPPY EASTER! [V181]

The Mod
I wanted to share some news with you all. As of this month, I've transitioned to focusing solely on game development as my primary source of income, and this includes the mod. While this allows me to dedicate more time and energy to enhancing the mod and bringing exciting new content to you, it also means that I now rely on your support more than ever.

If you enjoy using The Ultimate Experience Mod and find it adds value to your gaming experience, I would be incredibly grateful if you could consider contributing to its development by making a donation. Every small contribution goes a long way in helping me cover development costs, and other resources needed to continue improving the mod.

Your support means the world to me, and it enables me to keep pushing the boundaries of what's possible with UEM. Whether it's a one-time donation or a recurring contribution, every little bit helps and is greatly appreciated.

Donate here: https://discord.com/channels/1085290351159431290/1085293485151764580

Easter Patchnotes [V181]:
- Easter Increased XP
- Added Map Specific Statistics to the Combat Records [Including Base/Chronicles/Custom Maps]
- The mod now introduces Solo Easter Eggs! [Shadows of Evil, Ascension] {Steps in Information and the Wiki}
- All Easter Eggs now give the player a small boost of XP and Player Points. [Higher on bigger Easter Egg Maps] {Check wiki}
- Added Map Specific Statistics to the Combat Records [Including Base/Chronicles/Custom Maps]
- Fixed a bunch of Lifetime Stats that were not counting [Highest Playtime]
- Added the UEM Pack-a-Punch to Verk0's Bus Depot
- MP7 has been renamed to Master Peanut; My condolences to RiseJuu for his loss
- Removed Cash Share when playing Solo in the Deployment Station
- [Gun Game] Gun Game Stats have been added (Games Played, Time Played, Kills, etc)
- [Gun Game] Added the option to have 0.5x and 0.75x XP Needed

UI Changes:
```
- Added New Pause Menu with more Information In-Game
- Rescripted the General/Other Statistics to look cleaner
- Reworked all of the UI (Lua) to make sure everything is solid and does not break
- Some UI errors have been 'fixed'
- Zombie Maps are now Categorized into Base and Custom Maps in Map Selection
- Crossbow now has a hint on how to properly use it
- Reworked the Full Lobby UI. Removing Elements not used, and remaking buttons
- Reworked all the Combat Records to be in the new style
```

Bug Fixes:
```
- Fixed an issue with Moon Nova Crawlers still spawning after turning them off in the Mutator Settings
- All Milestones are now exempt from Increased XP Events
- Added the UEM Pack-a-Punch to Verk0's Bus Depot
- Fixed an issue where the Pack-a-Punch was hidden on some maps
- Remove Unused Assets from the mod
- Fixed an issue with Lifetime Stats showing during Beast Mode and Specific Weapons (DSR Sniper)
- Fixed an issue where the Shadows of Evil Pack-a-Punch would show a Pack-a-Punch Model
- Fixed an issue with Perk Change doubling or even tripling
```

Update: 25 Feb, 2024 @ 2:28am

Patchnotes [V180.5]:
- Fixed an issue with Camo Progression not working correctly

Barebones [V180.5]:
- Added Barebones Placeholder image

Update: 24 Feb, 2024 @ 3:11pm

Patchnotes [V180.1]:

- Added a potential fix to combat Command Overflow crashes
- Fixed an issue with Left Hand weapons not counting towards camo progression
- Added a check to see if the map already uses Perk Change. Instead of doubling the perk change (200 points)
- Re-added the Melee Tab (Christmas Pipe excluded)
- Added NoahJ to the Crossbow Wonder Weapon
- Changed "Playername is cheating" to "Playername has Unknown Minigun"
- Reduced the automatic firerate of the M1911s
- Increased the M1014 damage!

Update: 2 Feb, 2024 @ 2:41pm

Patchnotes [V180.3]:

- UEM Barebones is introduced and should work on all maps (Clientfield Mismatch can still cause issues)
- Bren has been replaced by the DP28 for the dingo replacement
- Fixed an issue where some maps would allow for 2 additional Mule Kick weapons (Normally 1)
- Fixed an issue where Weapon Carousels on some maps would have free weapons (fully disabled)
- Fixed an issue with Some Max Ammo Perk machines giving players Max Ammo for 2500
- Added Pack-a-Punch to Night of the Living Dead
- Fixed an issue where Brutus would be one shot while Instakill is on