RimWorld

RimWorld

Vaults of Vagar
Showing 21-30 of 31 entries
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Update: 17 Jan, 2024 @ 4:01am

[Auto-generated text]: Update on 1/17/2024 3:01:08 PM.

Added the "biocodable" comp to the chainsword, so Empire troops don't gift the player valuable weapons upon death.

Update: 27 Nov, 2023 @ 12:37am

[Auto-generated text]: Update on 11/27/2023 11:37:53 AM.

Fixed a bug where melee weapons research required a different mod to be installed. This research project now has no mod requirements.

Update: 25 Nov, 2023 @ 12:58am

[Auto-generated text]: Update on 11/25/2023 11:58:44 AM.

Added a new research project to unlock melee weapons.

Update: 20 Nov, 2023 @ 3:12am

[Auto-generated text]: Update on 11/20/2023 2:12:03 PM.

Added a new damage type used by chain weapons: Rend. It deals more cleave damage and is more effective against structures than regular cutting damage.

Update: 9 Jul, 2023 @ 10:29am

[Auto-generated text]: Update on 7/9/2023 8:29:15 PM.

Updated the file structure to finally get rid of the red error spam!

Added a new weapon: the Volkhv machinegun

Update: 12 Jun, 2023 @ 12:44pm

[Auto-generated text]: Update on 6/12/2023 10:44:06 PM.

Slightly adjusted weapon sprites and made minor balance changes.

Update: 1 Jun, 2023 @ 3:57am

Update on 6/1/2023 1:57:43 PM.

Updated the weapon tags from Industrial to Spacer.

Update: 1 Jun, 2023 @ 3:45am

Update on 6/1/2023 1:45:19 PM.

Fixed a bug where the bodyglove and the helmophone would sometimes fail to craft.
Made adjustments to the research tree: it is now in its own tab.

Update: 25 Apr, 2023 @ 1:17pm

[Auto-generated text]: Update on 4/25/2023 11:17:08 PM.

Update: 26 Mar, 2023 @ 10:29am

Update on 3/26/2023 8:29:43 PM.

Minor corrections in item descriptions.