Project Zomboid

Project Zomboid

Immunity (Trait & System) [B41]
Visar 1–10 av 12 poster
< 1  2 >
Uppdatering: 8 feb, 2024 @ 12:28

Bugfix: Instant Death Bug should be fixed. Let me know if there are still any problems!

Also increased sandbox option range for immune chance. Users have complete freedom from 0-100% chance

Uppdatering: 31 mar, 2023 @ 20:14

small performance improvement

Uppdatering: 22 mar, 2023 @ 12:54

new image preview

Uppdatering: 22 mar, 2023 @ 1:55

Changed immunity Testing Method: Now uses a recipe with a Scalpel and Cotton Balls
Better translation support
Other minor improvements

Uppdatering: 19 mar, 2023 @ 2:37

Added sandbox options
Added Common Blood trait
Added self-compatibility with standalone Immune Trait and Bitten Trait Mod

Uppdatering: 13 mar, 2023 @ 17:08

Added compatibility for adding the immunity trait manually (through admin or debug)

Uppdatering: 13 mar, 2023 @ 2:15

Rename

Uppdatering: 13 mar, 2023 @ 2:04

Reworked immunity chance module to be granted on spawn and all players will be fake infected until they inspect the bite

Uppdatering: 10 mar, 2023 @ 22:46

immunity v2 updates
added time before discovering if you are immune
added psyche damage while waiting for immunity results

Uppdatering: 10 mar, 2023 @ 2:50

Added second module "Invisible Immunity" (First iteration. WIP)
Added local player support