Project Zomboid

Project Zomboid

Soul Quest System (Stable testing phase)
Mostrando 1-10 de 33 aportaciones
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Actualización: 20 OCT 2024 a las 15:50

-Better override for ISGrabItemAction to avoid mod conflicts.
-Override for ISCraftAction so it also checks for quest completion.

Actualización: 31 AGO 2024 a las 15:24

-Added unlockquest command (Check the guide file for details).

Actualización: 26 AGO 2024 a las 10:34

-Hotfix for the latest update.

Actualización: 25 AGO 2024 a las 11:15

-Quests can now award a random item from a table, one will be picked when the quest is unlocked.

Actualización: 17 NOV 2023 a las 7:36

-Missed a line of code in the previous fix.

Actualización: 16 NOV 2023 a las 16:08

-Fixed an error when creating a new character.

Actualización: 8 OCT 2023 a las 16:35

-fixed an error when removing a click event if there is more than one.
-Fixed addmannequin command actually running the removemannequin command.
-Fixed unlocktimer command not getting a proper timer from the provided string.

Actualización: 31 JUL 2023 a las 10:19

-Quests can now be marked as unique so they can't be unlocked more than once by a character (NPC dialogue to unlock a unique quest can still be enabled, I will cover that case in a future update).
-Added French translation for UI elements (by Xianah)
-Added French and Spanish versions for the basic guide (Credits to Madaking69 and Caphi).

Actualización: 11 JUN 2023 a las 10:12

-When setting up a Click Event action it is now possible to provide additional animation variables.
-Fixed the unlock and complete quest sounds being played as real sounds in the game world instead of UI sounds.
-Fixed the Click Event action not playing the chosen animation correctly.

Actualización: 9 JUN 2023 a las 15:46

-Hotfix for an error when a quest that needs an item had certain commands in the "onobtained" list.