Project Zomboid

Project Zomboid

Soul Quest System (Stable testing phase)
Ergebnisse 1–10 von 33
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Update: 20. Okt. 2024 um 15:50

-Better override for ISGrabItemAction to avoid mod conflicts.
-Override for ISCraftAction so it also checks for quest completion.

Update: 31. Aug. 2024 um 15:24

-Added unlockquest command (Check the guide file for details).

Update: 26. Aug. 2024 um 10:34

-Hotfix for the latest update.

Update: 25. Aug. 2024 um 11:15

-Quests can now award a random item from a table, one will be picked when the quest is unlocked.

Update: 17. Nov. 2023 um 7:36

-Missed a line of code in the previous fix.

Update: 16. Nov. 2023 um 16:08

-Fixed an error when creating a new character.

Update: 8. Okt. 2023 um 16:35

-fixed an error when removing a click event if there is more than one.
-Fixed addmannequin command actually running the removemannequin command.
-Fixed unlocktimer command not getting a proper timer from the provided string.

Update: 31. Juli 2023 um 10:19

-Quests can now be marked as unique so they can't be unlocked more than once by a character (NPC dialogue to unlock a unique quest can still be enabled, I will cover that case in a future update).
-Added French translation for UI elements (by Xianah)
-Added French and Spanish versions for the basic guide (Credits to Madaking69 and Caphi).

Update: 11. Juni 2023 um 10:12

-When setting up a Click Event action it is now possible to provide additional animation variables.
-Fixed the unlock and complete quest sounds being played as real sounds in the game world instead of UI sounds.
-Fixed the Click Event action not playing the chosen animation correctly.

Update: 9. Juni 2023 um 15:46

-Hotfix for an error when a quest that needs an item had certain commands in the "onobtained" list.