RimWorld

RimWorld

Some Things Float
Showing 41-50 of 70 entries
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Update: 26 Apr, 2023 @ 11:22am

1.4.29 - Selected floating things should no longer loose focus when they change position.

Update: 26 Apr, 2023 @ 10:57am

1.4.28 - Fertilized eggs that spawn in should now hatch tame animals

Update: 18 Apr, 2023 @ 12:13pm

1.4.27 - Spawning dead pawns should now not have items of greater worth then defined in the mod-settings

Update: 13 Apr, 2023 @ 12:57pm

1.4.26 - Added support for Vanilla Achievements Expanded.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: 11 Apr, 2023 @ 1:39pm

1.4.25 - Forbid fix for corpses
Added setting for pawn manipulation check
Added setting for shallow water check
Trees should now float
Will now ignore swimming pawns.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: 31 Mar, 2023 @ 11:21am

1.4.24 - Added setting to auto-allow things caught in nets or stuck on the bars.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: 29 Mar, 2023 @ 1:21am

1.4.23 - Things floating should now ignore blueprints and frames since they are not finished buildings yet

Update: 22 Mar, 2023 @ 12:15pm

1.4.22 - Changed the way to look for pawns that can breathe. Hopefully works better now

Update: 21 Mar, 2023 @ 1:26pm

1.4.21 - Added metal net to catch all items. Added slider to change the relative floating-speed of items for performance. Haul urgently should now be applied after respawning from under bridges if enabled..
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: 20 Mar, 2023 @ 2:53pm

1.4.20 - Added bars buildable in bridgable water that will catch larger objects like corpses, living pawns, weapons and apparel. If I can fix some more textures a 'catch-all' net is next to be added.