Barotrauma
More Beacons for Europa
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Actualización: 30 SEP a las 5:48 p. m.

Fixed the Mystic Man and his beer bottle bug.

Actualización: 19 SEP a las 5:37 p. m.

Added new 5 NPCs

NPC spawns have been rearranged so that the most difficult ones start appearing mid-game.

Actualización: 3 ABR a las 4:18 p. m.

Investigation Station now have Bandits

Added Military Beacon Station #2

Actualización: 4 FEB a las 5:18 p. m.

All the spawn points of the beacons were adapted in the same way as it is done in Vanilla. (In fact, I don't know when the code was changed in that way, but now no one was spawning just because that change hadn't been made)

Actualización: 12 ENE a las 4:51 p. m.

Reworked :

Fuel Station #1
Mining Station #1
Store Beacon Station #1

Added:

Fuel Station #2
Mining Station #2
Store Beacon Station #2 Nest Version
Store Beacon Station #2 Bandit Version

Actualización: 11 ENE a las 6:37 p. m.

Reworked:
Observatory Mongolian #1
Observatory Mongolian #2
Military Station Beacon #1

Fixxed:
Mechanic Station #2 (Sonar Problem founded) Sorry for the wait friends

Added:
Observatory Mongolian #3 Nest Version
Observatory Mongolian #3 Bandit Version
Military Beacon Station #1 Nest Version
Military Beacon Station #1 Bandit Version

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My plan is rework all the old beacons.

Actualización: 29 DIC 2024 a las 11:35 a. m.

Added :
*Mongolian Hospital #1
*Mongolian Hospital #2
*Mongolian Hospital #3

Actualización: 5 DIC 2024 a las 10:00 p. m.

Removed Beacon Defense Robots , for some reason , its appear inside the submarine y no en el beacon station.

Actualización: 13 AGO 2024 a las 11:35 a. m.

Review at Mechanic Beacon Station 2. Everything works normal.

Actualización: 13 JUN 2024 a las 8:24 p. m.

Adjustments to NPC afflictions that appear in random encounters.

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Ajustes en las aflicciones de los npc que aparecen en los encuentros aleatorios.