Rain World

Rain World

Emerald's Tweaks & Features
Viser 21–30 av 41 bidrag
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Oppdatering: 7. nov. 2023 @ 23.21

v1.4.12
- Fixed bug with RoofTopView not updating for the DayNight cycle properly

- Added slugsomnia palettes for LC

Oppdatering: 7. nov. 2023 @ 20.01

v1.4.11
- Added slugsomnia palettes for LM and DM

Oppdatering: 6. nov. 2023 @ 9.31

v1.4.11
- Actually fixed the arena bug this time

- Increased odds for shiny Rain Deer

Oppdatering: 6. nov. 2023 @ 9.10

v1.4.10
- Attempted fix for arena mode, still don't know if it works, but I am able to play arena on my end

- Fixed some compatibility issues with slugsomnia and custom regions

Oppdatering: 5. nov. 2023 @ 19.54

v1.4.9
- Added shiny slugpups

- Slugsomnia Rework!
- Completely rewrote the code for slugsomnia, making it much more efficient and configurable

- Slugsomnia now has an actual Day to Night transition that will happen at around halfway through a cycle

- Added new random weather events that can be configured to work in a similar way to forecast, or enjoyed on their
own

- Region makers are now able to make their own slugsomnia palettes, or blacklist their region from being affected

- Various other code improvements and fixes

Oppdatering: 17. okt. 2023 @ 18.08

v1.2.1
- Fixed a bug with spiders not spawning due to null references

Oppdatering: 16. okt. 2023 @ 17.18

v1.2.0
- Added new 'Wormgrass Immunity' option.

- Added shiny spawns for almost all the remaining creatures in the game.

Oppdatering: 5. okt. 2023 @ 11.08

v1.1.0 - Added new config options for Shiny Spawns. Also fixed compatibility with the Solace mod.

Oppdatering: 30. sep. 2023 @ 17.43

v1.0.2 - Fixed compatibility with the Myriad of Slugcats mod! Thanks to Willow for the help.

Oppdatering: 5. mai 2023 @ 14.43

v1.0.1 - Fixed shiny spawns being more common than they should be.