Arma 3
ZEUS WARGAME [RTS mod]
目前顯示第 91-100 項,共 176 項
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更新:2023 年 12 月 27 日 @ 下午 10:04

-fixed a problem where the Cruise missile wouldn't follow the laser designator target properly
-added an option to hide the mouse 3D arrow position indicator

更新:2023 年 12 月 22 日 @ 下午 8:21

-fixed an issue where units would dismount after being moved inside a vehicle by Zeus

更新:2023 年 12 月 22 日 @ 上午 12:27

-added option to disable AI units reaction to suppressive fire
-added laser designator trait to RHS vehicles

更新:2023 年 12 月 16 日 @ 上午 10:42

Small update:
-improved Build Fortifications mode; the player can now keep adding fortification WPs in sequence.
*if Fortifications cheat mode is enabled, the fortifications will be built much faster and won't cost resources, useful for Zeus players to build complex defensive positions on the fly during gameplay.
*press 'C' or 'T' to exit the Fortification Mode.

更新:2023 年 12 月 10 日 @ 下午 11:39

-changed fire support menu to be slightly more user friendly
-fixed an issue with area suppression where projectiles would collide with the invisible target object
-allow aircraft to maintain the laser designator active while moving

更新:2023 年 12 月 10 日 @ 上午 9:04

//FIRE SUPPORT UPDATE
-Fire Support System overhaul; added a new Fire Support system menu allows the player to select ammo type, fire mission length and set the target area.

-added Laser Designator system; new trait and support action that allows vehicles and units to paint targets for guided munitions using a Laser Designator

-added Fortifications cheat mode; enable this Addon Option to allow Engineer units to place an unlimited amount of fortifications and explosives without waiting times.
-updated the icon of some context sensitive menu handlers

更新:2023 年 11 月 25 日 @ 上午 10:01

Update:
-greatly improved the 3D mouse cursor object inside buildings, now it won't disappear when the camera is positioned inside a wall or ceiling - this should make Path Planning inside buildings a lot easier.
-added an Addon Option to disable context sensitive menus.

更新:2023 年 11 月 22 日 @ 下午 3:28

// Explosives overhaul:

-now the system pools all of the mines and explosives available to the group and displays them in the submenu of the explosives option on the Tactical Menu
*the current squad leader will place the selected mine/explosive
*added an interactive menu option to manually detonate remote controlled explosives
*can use mines and explosives added by mods and DLCs

更新:2023 年 11 月 20 日 @ 上午 8:46

-changed tracked IFVs group NATO symbol to the mechanized infantry symbol
-fixed a config file error
-fixed players being affected by take cover and reverse move actions
-increased radio communication range for HQ, FO and artillery units

更新:2023 年 11 月 17 日 @ 下午 8:01

// grenade update
-now the system pools all the grenades available to the group and displays them in the submenu of the grenade and smoke options on the Tactical Menu
*the current squad leader will throw the selected grenade
*can use grenades added by mods and DLCs

-added NATO symbols over the player controlled group's icons
-slightly improved move to cover action