Victoria 3

Victoria 3

Better Politics Mod
Showing 71-80 of 98 entries
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Update: 6 Jul, 2024 @ 1:50am

Update: 7 Jun, 2024 @ 11:03pm

All historical agitators now use appropriate IGs
US starting party system improvement
General strike and Peoples Springtime bug fixes

Update: 26 May, 2024 @ 12:01am

Significant performance improvements
Bug and UI fixes

Update: 18 May, 2024 @ 8:31pm

Bug fixes
Added rigidity to law selection UI

Update: 16 May, 2024 @ 10:13pm

Update thumbnail to say 2.1

Update: 16 May, 2024 @ 10:10pm

VERSION 2.1 HAS BEEN RELEASED!
Note that 2.1 is incompatible with 2.0 saves. To continue a 2.0 save, please download it here: https://github.com/Better-Politics-Mod/Better-Politics-Mod-Vic-3/releases/tag/v2.0-final

This update includes massive changes, including (but not limited to):
- Overhauled law enactment system with voting and sways
- A dynamic, chaotic, and truly international wave of 1848 revolutions
- Socialist mechanics including Syndicalism, Agrarian Socialism, Propaganda of the Deed, General Strike, Sects or Class Parties JEs
- Reactionary party
- Rise of Fascism JE
- Flavor content for Russia, Brazil, and LatAm
- New icons for IGs and ideologies
- New events and effects for union laws
- "Supercompatibility" with mods with new laws
- Tons of bug, balance, compatibility, and performance fixes

A huge thank you to Irbynx, Dr Prof Ethan, limabot, Crazy, Vilgarth, and jackravenmask for their contributions to this amazing update.

Update: 29 Feb, 2024 @ 10:33pm

- Performance improvements!
- Many balance fixes

Update: 10 Jan, 2024 @ 9:06am

- UI improvements
- Misc bug fixes

Update: 9 Jan, 2024 @ 4:24am

- Party loyalty for new parties and recent party switches
- Lots of balance changes

Update: 25 Dec, 2023 @ 10:14pm

Even more balance fixes