Victoria 3

Victoria 3

Better Politics Mod
Visar 41–50 av 97 poster
< 1 ... 3  4  5  6  7 ... 10 >
Uppdatering: 6 jun @ 10:02

Very minor bug don't sweat it

Uppdatering: 25 maj @ 13:54

Very minor bug don't sweat it

Uppdatering: 20 maj @ 19:45

Very minor bug don't sweat it

Uppdatering: 20 maj @ 19:33

  • Fix natlib initialization,
  • Clone locs (you can play in other languages fine now),
  • Republics can now be chosen for the german crown

Uppdatering: 18 maj @ 8:30

- Fix a few bugs related to IGs losing their expected stances.

Uppdatering: 18 maj @ 6:34

Fix issue with movements being too strong.

Uppdatering: 17 maj @ 19:59

Fix name showing up as 'Better Politics Mod Beta'

Uppdatering: 17 maj @ 18:20

Flavor
New
  • Added Frankfurt Journal Entry for German Unification.
  • Added US Civil War and Reconstruction content.
  • Added Lower Canada and Upper Canada unification content.
Fixes
  • Fixes to Lower Canada and Upper Canada content.
  • Fixes to Japan content.
    Major fixes
    • Fixes to Lower Canada and Upper Canada content
    • Update how IGs appear to prevent a significant amount of crashes.
    • Remove marginalization and IG traits. Instead IGs lose their bonuses from cabinet positions when unhappy.
    The Movement Rework
    • Movements now can cause IGs to split, and form new IGs.
    • Movement can influence IG's ideology into supporting their beliefs.
    • Movements will pressure and scare IGs into supporting law votes.
    • Movement attraction has been reworked to take into account new values: Labor Consciousness and Liberal Consciousness
      • The higher these values are the more pops will support movements of their corresponding types. Different pop types are impacted differently by these values.

Uppdatering: 22 jan @ 22:04

New Minor Version
BPM v2.3.1.11

A lot of QOL for the Cabinet
Completely rework Cabinet synergy
Allow player to see the changed forpol law from appointing a minister
Allow player to open the IG selection menu at any time (this might cause lag, I am investigating.)
Reduce the cooldown to fire a cabinet minister
Fix a bug where you could not see the synergy of an IG during Cabinet
Fix a bug where the predicted synergy of an IG during minister selection was inaccurate
Reduce loyalists from firing/appointing cabinet members
Many bug fixes for latin america
Fix many bugs such as the 'Cross border investment' event bug
Remove unpolished 'Party Establishment' function

Uppdatering: 1 dec, 2024 @ 21:13