XCOM 2
Advent to T'au Empire [WOTC]
Showing 1-5 of 5 entries
Update: 13 Oct @ 12:53pm

-Mod is now cooked; will take up less space and performance should improve.
-Replaced Riptide Battlesuit models.
-Chosen Cadre Fireblade no longer has two capes.
-Tweaks made to various textures.
-Fixed names for Alien Ruler replacers.
-Fixed missing textures on Gue’vesa Ogryn.
-Reduced environmental damage on Grav Inhibitor Drone’s attack.

Update: 23 May, 2024 @ 4:13pm

-Many model swaps.
-Infantry reorganization. Standard Fire Warriors now carry Pulse Carbines. New units added, including Fire Warriors with Long Pulse Rifles (Sniper Rifle Equivalent), Pathfinders with Ion Rifles (Acts as Heavy Weapon Equivalent) and Pathfinders with Rail Rifles (Think Single-shot Armor Penetrating Sniper Rifle).
-Fixed issue with Drones and Piranha being unhackable.

Update: 25 Feb, 2023 @ 6:43am

-Fixed Hammerhead (i.e. Gatekeeper replacer) loot assignment; was incorrectly assigned to drop Sectopod loot.

Update: 11 Feb, 2023 @ 2:30pm

-Tag updates.

Update: 11 Feb, 2023 @ 1:47pm