Project Zomboid

Project Zomboid

M-13's Bo Staves
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Uppdatering: 11 feb @ 22:46

Nothing to see here :P

Uppdatering: 27 jan @ 20:14

Version: 1.3.2-B42Unstable

Small update to make the mod work for 42.2.0.

Uppdatering: 21 jan @ 14:00

Version 1.3.1-B42UNSTABLE

Small update to make the mod work with 42.1.0

Uppdatering: 7 jan @ 7:57

Version 1.3-B42UNSTABLE

Lot's of changes in this update. Enjoy!

CHANGES:
- Removed Dutch translation from the mod.
Cuz i'm a lazy bastard :P

- Renamed Bo-Staves to Wooden Bo-Staves
The reason for this will be clear soon, i promise.

- Bo-Staves with Grip are now called "Wrapped"
- Bo Staves with Barbed-Wire are now called "Dangerous"

- Increased Weight of Wooden Bo Staves by 1.
This to normalize it's weight compared to other weapons in it's category.

- Reduced time needed to craft for most recipes.

- You can now damage doors with Bo Staves.
I still recommend using a hammer though, they do more damage.

- Unified textures for Wooden Bo Staves into 1 file.
Less diskspace used for the same result!

- Made LOTS of changes to the "Saw Bo-Staff" Recipe
1. Removed the Long Stick, Sapling and Ice Hockeystick from the Recipe
2. Changed the name to "Turn Tool into Wooden Bo-Staff"
3. Turning a tool into a Bo-Staff now gives you an extra item, depending on the tool used.
For example: Turning a Rake into a Bo-Staff also gives you a Rake Head.

- (Re-)Added the "Carve Bo-Staff" Recipe.
You can use a knife and Carve those Long Sticks, Saplings and Hockeysticks into Staves now.
So Now you know where the items i removed from the other recipe went :P

- Added the "Assemble Bo Staff"
Carve wood into sticks, epoxy them together and TADAA! Bo-Staves!

- Added Metal Bo-Staves!
See? I told you i'd explain it ;)
You can now create Metal Bo-Staves from Iron Pipes and a bit of Scrap metal using the Welding skill.

Metal Staves can be upgraded same as Wooden Staves, the only difference being the grip being made from Leather instead of Cloth.

Metal Staves are a bit heavier then Wooden ones, but they are sturdier and do more damage.

Why Iron pipes you ask?
My original intention is to eventually use Aluminum rods (Since Aluminum is light) or Steel Pipes (Steel rods would make the staff super heavy)
Since there is currently no way to make Aluminum Rods or Steel Pipes i opted into going the middle route with Iron Pipes, which are available in the game without extra coding.

Uppdatering: 7 jan @ 7:56

TOTALLY didn't forget to update Mod.info again xD

Uppdatering: 7 jan @ 7:55

Version 1.3-B42UNSTABLE

Lot's of changes in this update. Enjoy!

CHANGES:
- Removed Dutch translation from the mod.
Cuz i'm a lazy bastard :P

- Renamed Bo-Staves to Wooden Bo-Staves
The reason for this will be clear soon, i promise.

- Bo-Staves with Grip are now called "Wrapped"
- Bo Staves with Barbed-Wire are now called "Dangerous"

- Increased Weight of Wooden Bo Staves by 1.
This to normalize it's weight compared to other weapons in it's category.

- Reduced time needed to craft for most recipes.

- You can now damage doors with Bo Staves.
I still recommend using a hammer though, they do more damage.

- Unified textures for Wooden Bo Staves into 1 file.
Less diskspace used for the same result!

- Made LOTS of changes to the "Saw Bo-Staff" Recipe
1. Removed the Long Stick, Sapling and Ice Hockeystick from the Recipe
2. Changed the name to "Turn Tool into Wooden Bo-Staff"
3. Turning a tool into a Bo-Staff now gives you an extra item, depending on the tool used.
For example: Turning a Rake into a Bo-Staff also gives you a Rake Head.

- (Re-)Added the "Carve Bo-Staff" Recipe.
You can use a knife and Carve those Long Sticks, Saplings and Hockeysticks into Staves now.
So Now you know where the items i removed from the other recipe went :P

- Added the "Assemble Bo Staff"
Carve wood into sticks, epoxy them together and TADAA! Bo-Staves!

- Added Metal Bo-Staves!
See? I told you i'd explain it ;)
You can now create Metal Bo-Staves from Iron Pipes and a bit of Scrap metal using the Welding skill.

Metal Staves can be upgraded same as Wooden Staves, the only difference being the grip being made from Leather instead of Cloth.

Metal Staves are a bit heavier then Wooden ones, but they are sturdier and do more damage.

Why Iron pipes you ask?
My original intention is to eventually use Aluminum rods (Since Aluminum is light) or Steel Pipes (Steel rods would make the staff super heavy)
Since there is currently no way to make Aluminum Rods or Steel Pipes i opted into going the middle route with Iron Pipes, which are available in the game without extra coding.

Uppdatering: 6 jan @ 1:34

Version 1.2-B42UNSTABLE

After messing about with the mod i found that i F-ed up and Bo-Staves broke WAY too easily, especially in combination with the other nerfs i gave them so i've reverted a few changes:

- Increased Max Condition of Bo-Staves
Normal: 20 (Old value: 10)
Gripped: 20 (Old value: 10)
Barbed: 25 (Old value: 12)

- Increased Condition Lower Chance of Bo-Staves
Normal: 1 in 15 (Old Value: 1 in 5)
Gripped: 1 in 15 (Old Value: 1 in 5)
Barbed: 1 in 20 (Old value: 1 in 6)

Uppdatering: 1 jan @ 14:06

Version: 1.1-B42UNSTABLE

Nothing to see here, i TOTALLY didn't forgot to update the version numbers in the Mod.info file or anything :P

Uppdatering: 1 jan @ 14:01

Version 1.1-B42UNSTABLE

I know DARN well a few people are gonna HATE this update, but i felt it was needed because the mod was WAY too overpowered.

Changes made:

- Removed the recipe to make a Bo-Staff from a treebranch using a Knife
I felt this was the biggest offender in the overpowered factor, because with a bit of time you could massproduce Bo-Staves

- Bo-Staves now inherit durabilty of the tool they are created from, this also applies when upgrading.
This wasn't the case, not it is because it makes more sense!

- Increased weight of Bo-Staves slightly
Normal: 1.00 (Old value: 0.75)
Gripped: 1.15 (Old value: 0.90)
Barbed: 1.25 (Old value: 1.00)

- Decreased damage of Bo-Staves
Normal: Min:0.4 Max:0.8 (Old value: Min:0.5 Max:1.0)
Gripped: Min:0.4 Max:0.8 (Old value: Min:0.5 Max:1.0)
Barbed: Min:0.6 Max:1.2 (Old value: Min:1.0 Max:2.0)

- Decreased Base Speed of Bo-Staves
Normal: 1.0 (Old value: 2.0)
Gripped: 1.1 (Old value: 2.0)
Barbed: 1.1 (Old value: 2.0)

- Decreased Max Condition of Bo-Staves
Normal: 10 (Old value: 20)
Gripped: 10 (Old value: 20)
Barbed: 12 (Old value: 25)

- Increased Condition Lower Chance of Bo-Staves
Normal: 1 in 5 (Old Value: 1 in 15)
Gripped: 1 in 5 (Old Value: 1 in 15)
Barbed: 1 in 6 (Old value: 1 in 20)

- Increased Max Hit Count of Bo-Staves
New value: 3, Old Value: 2

- Bo-Staves can now do Critical damage.
Normal Crit Chance: 10% Damage: x2
Gripped: Crit Chance: 10% Damage: x2
Barbed: Crit Chance: 15% Damage: x2

Uppdatering: 28 dec, 2024 @ 16:26

Version: 1.0-B42Unstable

This update adds compatibility for Build 42 Unstable
The following changes were made to the overal mod, but ONLY for Build 42:

- The recipe to make Bo Staves from tools with long handles has it's own name now.
(It's now called Make Make-Shift Bo-Staff)
- Removed the recipes for the Make-Shift Pliers and Barbed Wire
(B42 had me covered on both fronts with multiple pliers and a recipe for making Barbed wire!)
- Planks are no longer used to make Bo Staves.
(I felt this didn't fit the way the mod works and i have a few other ideas in the pipeline i might implement later down the line IF i can stop myself from being lazy :P)
- More types of Knives can be used to Whittle a branches into a Bo Staves.
- Improved Whittle Sound.
- Wrapping Barbed Wire around your Bo-Staff requires a set of Pliers and Leather Gloves.
- Creating a Bo-Staff from a branch now gives a small amount Carving EXP.
- Upgrading your Bo-Staff with Cloth and/or Barbed Wire now gives small amounts of Maintenance EXP.

A few notes:
I didn't skim through the list of items B42 has yet, so it might be that some of you might find a suitable candidate for a Bo-Staff cannot be used to create one.
I might add these at a later date, but i will need more time (and stop being a lazy bastard).

I Could implement some of the aforemention changes into the B41 version of the mod, but i think this might be met with some unhappy people, so i've decided to not do this unless a LOT of people like these changes.