Garry's Mod
Realistic Fragmentation System
Mostrando 21-30 de 33 aportaciones
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Actualización: 16 FEB 2023 a las 11:56

-added sound whitelist (only for singleplayer)
-added option to switch between shooting out traces or bullets
-increased default fragments number from 100 to 250
-increased max fragments number to 1500
-fragments now fly within 40 meters radius
-method of calculating shape of the sphere has been changed
-small fixes

Actualización: 14 FEB 2023 a las 12:01

-fixed sliders in server options
-removed sv_rfs_addoncompatibility conVar (now it's always on)
-slightly improved the code thanks to jp4

Actualización: 11 FEB 2023 a las 9:14

- fixed issues with addon: VIVO | Health Overhaul

Actualización: 11 FEB 2023 a las 6:07

- new system to detect sound on singleplayer
- rpg explosion is now detectable

Actualización: 10 FEB 2023 a las 13:49

-added compatibility with gredwitch vehicles
-added new conVar sv_rfs_addoncompatibility
-removed conVar sv_rfs_status

Actualización: 10 FEB 2023 a las 11:16

- removed unnecessary print() function

Actualización: 10 FEB 2023 a las 11:04

- changed fragments activation range to 40 meters

Actualización: 9 FEB 2023 a las 12:54

-fixed shape AGAIN

Actualización: 9 FEB 2023 a las 12:35

-fixed shape of explosion

Actualización: 9 FEB 2023 a las 8:37

-damage fix