Barotrauma

Barotrauma

BaroTraumatic Lite-ish
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Update: 6 Oct, 2024 @ 11:38am

Update: 28 Sep, 2024 @ 9:03am

Update: 8 Jul, 2024 @ 6:37pm

Event manager settings remained tamer (until end-game)

I did not touch the spawn parameters this time.

Update: 3 May, 2024 @ 6:41pm

Blood in the Water Update

-This mod is almost the same as OG mod now as the spawn list numbers were *very* tame compared to the past.

-Still greater grace period between spawn events.

Update: 30 Oct, 2023 @ 4:15pm

Update: 26 Oct, 2023 @ 12:31pm

Files up to date with original mod, but to note:
-4th biome (wastes) is untouched, as is the laste biome. This is to say, by now you ought to be prepared for the hoards.
-1st and second biome have greatest attention to them, especially on caves/outside diving events.


Some creatures now integrated in barotraumatic creature pack, you should now remove the creatures of the depths and MN creatures modpacks.

Update: 9 Aug, 2023 @ 9:22am

Bumped the minimum grace time between events to 2 minutes at the easiest setting to lower harrassment frequency at the earliest levels. (Just bump up your starting difficulty percentage if you wish to be harrassed more.)

Update: 3 Aug, 2023 @ 12:40pm

Eventlist up to date (new creatures and such.)

Update: 3 Aug, 2023 @ 12:37pm

Update: 26 Jun, 2023 @ 1:44pm

-Removed almost all instances of Fractalguardian_emp from campaignevents file (as OG modder removed it completely for being too powerful.)

-General update of files