Barotrauma

Barotrauma

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BaroTraumatic Lite-ish
   
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13.857 MB
7 Feb, 2023 @ 10:02am
6 Oct, 2024 @ 11:38am
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BaroTraumatic Lite-ish

Description
2-player friendly Barotraumatic.

A version of barotraumatic that is managable for fewer players. Spawns times have more grace period and are generally lighter, but it should still be intense enough for 2 or 3 people, depending on what other mods you have going on. What this is precisely is a copy of the BaroTraumatic mod with edited spawn numbers and longer event cooldowns for *campaign*. Special care was taken with caves and the earlier levels. This means that you shouldn't be swarmed by 9 crawlers when free diving in a cave and you have time in the first and second levels to build up your ship, gear, and team for later heavier levels. Note: playing 1-off missions will be as the OG mod in terms of spawn numbers, as I didn't edit that file.

ALL credit goes to the creators of the Barotraumatic mod.


Original mod and accreditation:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2518816103

Installation: Subscribe to this mod (and no other version of Barotraumatic). Then subscribe to mod dependencies (same dependencies as the OG mod. See dependencies on the right.)


76 Comments
[]Herz[] 23 Oct, 2024 @ 5:24am 
@ KajJyn + "Barotraumatic Creature Pack" below of your Load Order.
Lumara  [author] 6 Oct, 2024 @ 11:45am 
Hi KajJyn,

Sometimes sometimes you gotta do it manually.

1.) Unsubscribe from both my mod and OG mod via workshop.
2.) Go to you AppData file (type in %appdata% in your search bar)
3.) This will put you in a folder called "roaming". Go up one file path to "AppData".
4.) Go into Local>>Daedalic Entertainment GmbH>>Barotrauma>>Workshopmods>>Installed
5.) Find folder 2518816103 and delete it. (This is OG barotraumatic.)
6.) Find folder 2929893144 and delete it. (This is my mod.)
7.) Verify you game files for Barotrauma.
8.) NOW resubscribe to my mod via the workshop.

This should hopefully solve it. If not I'm afraid I'm out of solutions as it's simply not on my end.
KajJyn 6 Oct, 2024 @ 10:59am 
I'm getting the same error as @Herz listed here earlier, but even after trying the solution you posted I'm still having this issue... :/
[]Herz[] 28 Sep, 2024 @ 10:38am 
I did it the way you described and it seems to work now. Thank you.
Lumara  [author] 28 Sep, 2024 @ 9:09am 
Hi Herz,

That is a strange error. That is the same ID for the OG mod, but the dependency it is claiming for my mod is untrue. I even went and checked with my game and it does not reflect the same error.

Please try fully unsubscribing to both my mod and OG Barotraumatic if you are subscribed to that. Then, verify your game files with steam. Then subscribe to my mod and try again.
[]Herz[] 27 Sep, 2024 @ 11:52pm 
Hey Lumara, unfortunately the game crashes when you start a game or click test in the editor.
----->
Exception: "BaroTraumatic Lite-ish" depends on a package with name or ID "2518816103" that is not currently installed. (Barotrauma.MissingContentPackageException)
Lumara  [author] 23 Sep, 2024 @ 5:09pm 
In case anyone comes here wondering: I'm aware there was an update to the game that will require an update to the mod. I'm keeping an eye on the original mod and it looks like they are trying to sort out bugs. When it looks stable I'll update this mod.
FreeGamer 8 Aug, 2024 @ 4:38am 
sounds good, I was just wondering since they do tend to update barotraumatic every week or so. But since most of it is small fixes or slight balance changes (which don't rly affect this mod since it's a rebalance anyways duh) it shouldn't be a problem at all if you occasionally grab the most stable version of it and use those values to update this mod.

Keep it up :steamthumbsup:
Lumara  [author] 7 Aug, 2024 @ 6:39pm 
I've kept up with it since early 2023 and for now I intend to keep it fairly up to date (my last update was a month ago.) I'm not playing regularly so I am not keeping tabs on the OG mod, so feel free to let me know if you feel like this needs to update. Usually their updates just move the monster spawns around and aren't critical which is why I'm not overly worried.

That said, the OG mod looks tamer than it used to be at a glance (at least with spawn numbers.) I haven't played it in a while.. but you might give it a shot first. You can also swap between the OG mod and this one in the middle of a campaign without issue as well.
FreeGamer 7 Aug, 2024 @ 2:42pm 
any info on how up-to-date you intend to keep this mod with the og barotraumatic