Stellaris

Stellaris

MegaCorp+
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Update: 3 Mar, 2024 @ 5:19am

Update: 14 Feb, 2024 @ 9:38am

Update: 14 Feb, 2024 @ 12:13am

Update: 20 Dec, 2023 @ 5:43am

Update: 19 Nov, 2023 @ 4:21am

Update: 17 Nov, 2023 @ 11:05am

Update: 16 Nov, 2023 @ 1:25pm

Update: 1 Nov, 2023 @ 1:22pm

- Changing some descriptions from the base game to adapt them to the mod.
- Adding a new tradition tree, "Commerce" for megacorp.
- Implementing conditions to prevent AI access to certain mod content.
- Modifying the "Trickle Up" tradition so that when dealing with a megacorp, it provides the bonus to traders instead of clerks.

Update: 28 Oct, 2023 @ 8:23am

- Balancing the cost of blockers
- Addition of a new event for the origin "Trade Hub"
- Fixing a bug displaying job descriptions that are not in districts
- Changing buildings, districts, and planet features at the beginning of the game with the "Trade Hub" origin
- Reducing the research time for the special project of the "Trade Hub" origin

Update: 21 Oct, 2023 @ 2:13pm

- Fixed a bug in the "Chamber of Commerce" building that was not applying diplomatic bonuses to the empire.
- Halved the penalty of the "Titan Project Site" blocker.
- Modified the role of the "Exopublic Relations Officer" advisor to accept governor-type personalities.