Rain World

Rain World

Rotund World
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Update: 7 Feb, 2023 @ 8:04pm

--the squeeze sound effect becomes silent for very tight squeezes to give players a better understanding of how tight a gap may be.
--Fixed exhaustion FX not showing up when playing solo
--Running and Jumping calculations have been tweaked, generally less harsh, and scale better with the difficulty slider
--Some difficulty settings now apply to creatures too, and not just slugcats
--Increased the strength of fp's gravity engines to help *exceptionally rotund* slugcats leave his room

Update: 6 Feb, 2023 @ 7:32pm

--Adjusted weight difficulty scaling for corridor speed and beam pullups to be less harsh (their effects arent at full until you're a bit heavier)
--Increased the maximum bonus pips from 12 to 20
--In co-op mode, arrows will appear to indicate who is at what weight level

-Hopefully fixed compatibility with ridable lizards
-Hopefully fixed a crash when visiting five pebbles

Update: 5 Feb, 2023 @ 2:11pm

--Made an attempt to fix crashing slugpups
--Made another attempt to fix errors with entering a shelter when one slugcat had been dragged into a den
--Fixed a bug where entering a shelter after not eating any food that day would cause any bonus pips to be ignored
--Added a "Squeeze SFX volume" slider in the mod config menu
--(and also bumped up the default value by a teeny tiny bit)

Update: 5 Feb, 2023 @ 12:17am

-Hopefully fixed a bug that would cause issues when entering a shelter in jolly co-op in easy mode when one or more players had been dragged into a den

Update: 4 Feb, 2023 @ 6:54pm

-fixed a crash when entering a shelter while starving
-fixed belly sprite scaling getting really weird past a certain point
-fixed tail thickness calculations to something that doesn't break because I'm bad at math

Update: 3 Feb, 2023 @ 9:49pm

-Updated the mod preview image
-small tweaks to the pipe tightness formula

Update: 3 Feb, 2023 @ 7:12pm

Fixed a bug that caused bonus pips to be invisible

Update: 3 Feb, 2023 @ 4:12pm