Garry's Mod
RUIN [Un-supported]
กำลังแสดง 1-10 จาก 38 รายการ
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อัปเดต: 28 ก.ค. 2023 @ 5: 14am

- Adjusted audio on "The Hunt" to not be so quiet

อัปเดต: 22 มิ.ย. 2023 @ 8: 07pm

- Added custom scorch decals
- Added custom blood decals

อัปเดต: 6 มิ.ย. 2023 @ 12: 49pm

- Last push didn't work??

อัปเดต: 6 มิ.ย. 2023 @ 12: 40pm

- Added dynamic lights to abilities (Changed setting in options from "Disable Muzzle Flash" to "Disable Dynamic Lights")

อัปเดต: 1 มิ.ย. 2023 @ 1: 56am

- Attempt to fix fonts not loading when put into gamemode content folder

อัปเดต: 17 พ.ค. 2023 @ 6: 44pm

- Added custom enemy models.
- Made edits to rn_harvester:
- Added an animation to the big fan in the skybox.
- Added more moving objects in the skybox on the other monorails.
- Fixed a texture alignment oversight near the server.
- Disabled decals on automatic gate since the engine doesn't draw them well on prop_dynamics.
- Fixed console error: SOLID_VPHYSICS static prop with no vphysics model! (models/ruin/harvester/pipe_large_01_shadow.mdl)
- Fixed console error: SOLID_VPHYSICS static prop with no vphysics model! (models/ruin/high_tech/terminal_01_nobump.mdl)
- Removed default enemy sounds. (Combine voice and overwatch voice)
- Added threat highlighter toggle option in RUIN settings.
- Replaced dissolver effect with simple fade for when corpses are cleaned up in Arena mode.
- Fixed a PVS related render bug where weapons would get detached from enemies in maps with active PVS culling.
- Changed menu button sounds.

อัปเดต: 5 พ.ค. 2023 @ 1: 50pm

-Added another song by RaiiZer

อัปเดต: 4 พ.ค. 2023 @ 6: 08pm

-Added completely new soundtrack courtesy of RaiiZeR, a very talented artist. (All songs merged into main pack so no extra addon needed anymore)
-Increased the timescale of death so music isn't as distorted.

อัปเดต: 11 เม.ย. 2023 @ 10: 03pm

-Weapon HUD should be fixed (Sometimes would not display weapon in backup)

อัปเดต: 11 เม.ย. 2023 @ 6: 22pm

-Fixed audio when dead so sounds are filtered properly