Project Zomboid

Project Zomboid

More Smokes
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Update: 9 Oct, 2023 @ 2:58pm

UPDATE 3.11

New Modules - Easy Packing Add On
  • GoldBar deserves all credit and love for designing the original easy packing mod! Make sure to like and favorite them
  • Added an Easy Packing recipes and icons for most More Smokes things
  • Adds a large amount of packable items (if removed packed items will disappear)
  • There is a weight reduction directly applied to pack items and so should not impact any sandbox setting
  • Can now pack the custom book sets for cultivation skill
  • 3D models are in the works, custom textures are taking a bit longer and wanted to push this updates to resolve a couple small bugs from the last update (that were the same as my More Brews mod if you have been following)

General
  • Added German translation thanks to Muete Cee
  • Added Chinese Simplified translation thanks to NewFish
  • Added recipes for plus versions to be packed like normal ones with a slightly different model texture
  • Fixed translation for tooltip of MSTimes: Better Smokes
  • Fixed an issue with incompatibility of the cultivation skill book when other mods with new skill books are implemented
  • Cleaned up one function that was not properly calling get xp for cultivation
  • Changed Icon Art for Tobacco Items and Buds

Will be looking to complete the following soon:
  • Change the overall dynamic of Paranoid Toker and Stoner Traits to have a larger influence on game mechanics
  • Change code for stoned status to leverage in game clock instead of an arbitrary calculation I made up
  • Rebalance the amount of weed needed for some recipes
  • Rebalance the amount of Weed gained overall OR give stronger sandbox options
  • Add option for SmokeKits to be disabled (as per requested in comments)
  • Add a couple more simple compatibilities

Update: 25 Apr, 2023 @ 10:59am

Update 04.25.23
- added PTBR translation provided by Não é o Gui

Update: 14 Apr, 2023 @ 8:57am

Update 2.04

- Reuploaded Translations with the proper encoding for RU and ES
- Added first compatibility file for Smoker mod. This allows for using the various lighters to smoke MoreSmokes products. Will be working on aligning recipes and tobacco products to work alongside the mod over the coming days.

Update: 13 Apr, 2023 @ 8:58am

Update 2.03

- Added RU translation thank you R.A.S.P.U.T.I.N.
- Added ES translation thank you Inferno
- Added Better Sorting compatibility file
- Added Fly Cure Recipe compatibility for More Smokes cigarettes
- Added Sandbox Options to toggle Tobacco and Cannabis spawns. This should allow you to only have whatever you choose to spawn in game. If you untoggle both everything would be admin spawn only.
- Edited the Smokes Kit rolls based on these toggles.
- Edited Item distribution to be impacted by the new sandbox options

Update: 27 Feb, 2023 @ 7:57am

Update 2.02

- Added Thai translations special thanks to กระจอก อย่าบอกใคร
- Fixed updating the ParanoidToker icon to the correct name, was previously Smoker instead of Toker but swapped at some point in development to avoid any kind of unintended overlap

Update: 12 Feb, 2023 @ 8:00am

Update 2.01 - PUBLIC RELEASE

- Fixed 2 spelling errors in translation for Chewing Tobacco recipe & Shisha Tobacco tooltip
- Added a sandbox option for allowing mod sponsored rare magazines to spawn
- Updated the spawn rate of Bongs to be more rare and removed one of the distribution location options
- Removed staticmodel from Chewing Tobacco as it was unnecessary and created weird visuals when using the chew function

Update: 6 Feb, 2023 @ 7:57am

Update 1.07

- As per a great suggestions, added a conversion recipe for changing over base game cigarettes into the More Smokes version. This allows for you to pack up your loose cigarettes while maintaining the vanilla spawn pool for cigarettes to land where they need to in a regular play through.

- Fixed Northern Lights Blunt recipe, was giving you Sour Diesel instead, Will now give the expected result.

Update: 5 Feb, 2023 @ 7:57am

Update 1.06

- Fixed the distribution of the recipe magazines. Naming convention was not updated alongside other changes a few updates ago and so no spawns were happening for magazines for the last handful of days, my apologies.

Thank you everybody who has been providing extensive feedback and/or suggestions to get the mod to where it is now. I believe we have struck the right balance, with the correct core content, and flexibility with options for a wide range of game space. Enjoy and please continue letting me know if things can be made better!

Update: 4 Feb, 2023 @ 7:58am

Update Version 1.05

- Update to farming framework from bikinihorst directly adding some extra functionality. Revitalize broken crops if they ever get that way + icons in the context menu
- Added Cultivation Skill books 1- 5
- Added some comments in script and lua files

Update: 1 Feb, 2023 @ 7:56am

Update Version 1.04

- Changed the double redundancy of [fresh] (fresh) coming up on freshly harvested cannabis
- Changed the code behind harvesting to accommodate server settings on abundance without drastically impacting the More Smokes crops
- Added code that will factor in the varying rot speed settings which is how the drying and curing functions. Previously slow rot extended curing and drying times.
- Added a sandbox variable to allow changing the speed in which curing and drying is completed
- Added a sandbox variable to increase the processing bonus for cultivation level
- Rebalanced some of the items to properly reflect their source product