Crusader Kings III

Crusader Kings III

Unbound: A Submod for Elder Kings 2
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Uppdatering: 8 maj, 2023 @ 15:15

Uppdatering: 25 feb, 2023 @ 9:55

Minor Update
- Updated for compatibility with EK 0.11.2

Uppdatering: 21 feb, 2023 @ 11:29

Minor Update
- Updated to Elder Kings v0.11.1. EK 0.11.1 is a save breaking update so you will need a new save.

Uppdatering: 16 feb, 2023 @ 8:29

Minor Update / Hotfix
- Decision to add new nativity regions has been improved with a selection menu. You can now choose which regions you'd like to add to your culture up to a maximum of 4 regions
- Fix to issue of excavation quality starting at minimum level

Uppdatering: 5 feb, 2023 @ 22:40

Hotfix
- divine healing decision now accounts for new secret vampire/lycan traits
- minor bug where ruins were placed in capitals of non de-jure duchies fixed
- small content tweaks

Uppdatering: 5 feb, 2023 @ 17:11

Minor Update / Hotfix
- Fixed several minor bugs, including the Nedic religion issue
- Ruins map mode now displays ruins quality on a color scale

Uppdatering: 5 feb, 2023 @ 13:00

Major Update
- Updated to EK 0.11
- Refactor of the ruins system.
- Ruins are now only present in duchy capitals (limit of one ruin each), and have a reworked UI
- Ruin complexity and quality systems
- Map modes for ruins and plagues
- New excavation sound effects disabled except for artifact discovery events

Uppdatering: 31 jan, 2023 @ 22:25

Minor Update
- Added a quest log in the realm tab

Uppdatering: 31 jan, 2023 @ 10:43

Minor Update
- Added an option to petition your liege to reduce ruins threat
- Fixed Tsaesci MaA issue

Uppdatering: 30 jan, 2023 @ 18:14

Minor Update
- New sound effects for ruin events