Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Warmod
Viser 21–30 av 46 bidrag
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Oppdatering: 3. aug. 2015 @ 3.56

Oppdatering: 3. aug. 2015 @ 2.03

Warmod Update 0.35


Mechanics

- Idle shield and weapon hits now cause stamina damage – 15 for shield, 10 for weapons. Does not apply to projectiles.
- Idle shields now have smaller hitboxes.

Weapons

- Longsword and Sword of War half-swording combo animation lengths increased.
- Polearms and spears no longer move more slowly during release.
- Archers can now use all their secondaries.
- Heavy crossbow reload back to vanilla speed.
- Light crossbow damage buffed to 80 (from 75).
- Warbow broadhead and bodkin buffed to 110 (from 90). Broadhead should kill archers with torso hit now.

Bug Fixes

- Javelin throw bug fixed.

Oppdatering: 22. juli 2015 @ 23.08

Warmod Update v0.3

Changelog

* Added clashes in release. Clashing hits result in a deflect state for both players.
* All melee weapons now have custom physics assets.
* New Pawn code to make idle shield and weapon hits do no damage, and deflect the hit player instead.

Oppdatering: 18. mai 2015 @ 23.01

Oppdatering: 11. mai 2015 @ 23.24

Oppdatering: 11. mai 2015 @ 22.30

Oppdatering: 6. mai 2015 @ 21.23

Oppdatering: 26. apr. 2015 @ 0.58

Oppdatering: 25. apr. 2015 @ 2.18

0.2

* Added War Banners
* Added weapon clashing

Oppdatering: 21. feb. 2015 @ 19.16