Stellaris

Stellaris

Forgotten History
Viser 41–50 av 84 bidrag
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Oppdatering: 22. sep. 2023 @ 5.48

Added support for Precursor Selection

Oppdatering: 12. sep. 2023 @ 6.36

Updated for 3.9.1

Added new events to the insurgency origin.

Insurgents can now be defeated by making their faction disband

Pops will not be insurgents if their happiness is 100%

Reaching 100 stability will stabilize the planet, making it harder for insurgents to destabilize it again

Added concepts for origins

Oppdatering: 20. mai 2023 @ 10.36

Changed some precursor expertise traits, especially for scientists.

You should no longer be able to get a governor or scientist with grunur expertise, and no admirals or generals with baol expertise.

Greatly reduced the chance of getting precursor traits.

[More Precursors] Werediran expertise can now only be gained if you have completed at least 2 of the Werediran precursor chain.

Oppdatering: 16. mai 2023 @ 8.47

Made changes to the desecration add-on mod.

Changed Archeology tradition agenda icon. It is now half as big, so it now fits with the other icons.

Oppdatering: 11. mai 2023 @ 8.12

Added some localization.

Changed the Archeologists council position to provide 2% monthly minor artifacts from 10% archeotech research speed.

Oppdatering: 10. mai 2023 @ 11.10

- Added council positions for the World Crackers and Archeologist civics
- Added an agenda to the archeology tradition tree,
- Updated the precursor traits to the new trait system (The traits do need another update again, but at least the mod is playable once again without a billion error messages, and the traits do work now, though they are a bit rough / bland.)
- Added node growth to hive and machine civics
- Updated celebrity and insurgent traits to the new trait system

Oppdatering: 24. apr. 2023 @ 9.29

All shielded planets now have the entity of whatever planet is underneath the shield - No more green planets!

Rulers in empires with imperial authority will now get the correct precursor trait if they ever stop being a ruler.

Oppdatering: 22. apr. 2023 @ 9.24

Major Overhaul for the Insurgency Origin:

Changed the following events:
- Bombing now comes in 3 different versions: Pop death, Blocker creation and Building ruination.

Added the following events:
- Stolen Hydrogen Bomb (Situation)
- Propaganda
- Envoy Killed
- Increasing Tensions

Removed the following events:
- rumors of insurgency attack

The Insurgents now have a more consistent attack schedule.

Insurgents scale in strength over the course of the game.

Insurgency strength is now more variable, being stronger on low-stability planets, and weaker on high-stability planets.

The Insurgency origin is now a challenging origin.

Increased starter world size to 25.

Start with 5 collapsed arcology blockers (up from 3)

Oppdatering: 12. apr. 2023 @ 10.08

Added corporate world crackers

Oppdatering: 9. apr. 2023 @ 7.02

Fixed some spellimg mistake, I think.