Distant Worlds 2

Distant Worlds 2

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Update: 27 Oct @ 6:53pm

1.34.2

Update: 27 Oct @ 2:03pm

1.34.1

Update: 4 Oct @ 6:26pm

1.34.1

Update: 29 Aug @ 8:57am

**v1.34.0 – Combat & Component Overhaul**

- Rolled up all 1.34 betas
- Combat rework: small weapons & strike craft struggle vs large targets
- Blasters now single-shot, higher impact
- New [H] armor & shields: double-size, much tougher
- BBs, CVs, PDs, Star Bases: fewer defense slots, but larger
- Crazed Hive: major buffs (drones, hulls, fuel, hangars)
- Star Bases & Fortresses: single model w/ tech scaling
- BB/CV lose 3 general slots
- Escort–Destroyer slots rationalized for Boskara, Gizurean, Teekan, Zenox

**Tech & Components**
- 12 new warship techs + Infinite Hull/Port techs
- Gravitic Disruptor [S] (T4), Dealbreakers [S] (T2) enabled
- Energy Collector V/VI added
- Scanners now require external (“eye”) slots

**Galaxy & Events**
- Guaranteed native-biome planet near home
- Deadciv Ruins: $5K bonus + construction speed buff
- New Ackdarian hyperdrive event

**Visual & Misc**
- New cover art + [H] icons (thanks @salemonz)
- Epsilon Torpedoes get unique visuals
- Clearer component categories/naming

**Fixes**
- Corrected bomber/fighter bay sizes
- Fixed scanner slot/size logic
- Removed Seat of Consciousness planet quality bonus (fixes Boskara bug)

Update: 29 Aug @ 8:36am

1.34.0 (deleted)

Update: 8 Aug @ 3:00pm

1.33.13

Update: 26 Jul @ 12:43pm

1.33.12

Update: 25 Jul @ 5:45pm

1.33.11

Update: 19 Jul @ 2:52pm

1.33.10

Update: 10 Jul @ 3:46pm

1.33.9