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- Government bonuses overhauled
- Palace bonuses overhauled
- Ackdarians to get a Tropical Ocean nearby (were getting Tropical Continental)
- Boskara have 25% base maintenance reduction (has a much bigger early game impact)
- Dhayut get improved infantry icon
- Haakonish Mega Fuel Cells are 2x the capacity of the standard lineage
- Shakturi tech is enabled off of Biomedical Mastery (one tech further out)
- Fixed XL Orb Artifacts (they are spawning correctly, once again)
- Torpedo, Epsilon [L]
- Super inertialess engines to have better countermeasures than infinite flux drives
More XL and XL sub mods, please!
Mac
Thanks for all the info posted in the comments, as it enabled me to troubleshoot gamebreaking bugs.
It seems to work now!
The ones I got working together, in loading order, are: Colonization XL, XL (main mod), Sector Flagships, XL No fighters, Resources Plus XL
I added these, plus other mods for visuals, sounds and music in a modpack called XL - An Unexpected Modpack
This gives XL mod with (obviously for some): Harder colonization with fewer habitable planets, new huge capital ships, no fighters and lots of new luxury resources.
Thank you for your work, as it makes an already very special game even better!