Rivals of Aether

Rivals of Aether

Pauline
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Update: 7 Jan, 2023 @ 3:27pm

v1.11
Nerfs
- Reduced FAir sourspot kbs (0.95->0.9) and damage (10->8), and increased landing lag slightly (13->15)
- Reduced FStrong sourspot kbs a bit (1.0->0.9)
Fixes / Other Changes
- Fixed NSpecial scattershot blast not having parry stun
- Fixed passive armor being active during pratland after being parried (I'll fix this for other Kewtians too, over time)

Update: 7 Jan, 2023 @ 3:26pm

v1.10

Update: 7 Jan, 2023 @ 9:53am

v1.0

Update: 7 Jan, 2023 @ 9:19am

v1.1
Buffs
- Jab2 hitbox size slightly increased, to make it connect a little better from Jab1
- Projectiles that bounce off Pauline's mirror can now hit opponents again after the reflect
Nerfs
- FSpecial's extra projectile now costs a bit more ammo to use (10->15), and if parried it will be buffed slightly. It can now also be reflected by other characters
- If hit by an unreflectable projectile during the DSpecial shield, Pauline will temporarily lose her projectile invincibility which allows her to get hit (similar to Aria DSpecial)
Fixes / Other Changes
- Fixed some bugs with the DSpecial mirror reflecting Pauline's own projectiles weirdly (most notably the bug where it would try and reflect them every frame + when it wasn't supposed to)
- If the player holds the button during FSpecial to try spawn the extra projectile, but they don't have enough ammo, it will play the no ammo sfx to indicate it
- If the player tries to cancel Pauline's dance taunt, it won't buffer into another taunt anymore. It can also be cancelled by other inputs than just taunt, so in general this taunt should feel better to use
- Pauline's love for Starter is now also shown during her silly dance taunt...
- Fixed stars acting weirdly when snacced by Cally + some other snacc improvements

Update: 30 Dec, 2022 @ 12:13pm

v1.0