Total War: WARHAMMER III

Total War: WARHAMMER III

AI Skill Selection Tweaks
Showing 11-20 of 32 entries
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Update: 17 Sep, 2024 @ 11:24am

Archaon will now also prioritize Knights of the Herald and Distinguished Champion, which should allow him get to his final skill more often

Update: 21 Aug, 2024 @ 8:54am

Updated for game version 5.2

Update: 26 Jun, 2024 @ 5:34am

Updated for game version 5.1:
- added AI skill utilization hints and synergies for Karanak

Update: 7 Jun, 2024 @ 6:10am

Several small changes for stuff I noticed while confederating high level characters, mostly additional skill synergies

Update: 26 May, 2024 @ 2:08am

Various tweaks and new skill synergies for the Empire, Dwarfs and Nurgle

Update: 5 May, 2024 @ 10:16am

Update for game version 5.0:
- added AI skill utilization hints to new characters where they were missing
- added AI skill utilization hints to existing characters that got new skills or skill changes
- added several skill synergies for new and modified skills
- adjustments to army skills to account for the new units and skill and skill changes

Update: 27 Apr, 2024 @ 1:29am

- Lore of Hags casters will avoid Earthing because their upgraded spells don't miscast
- Added a couple more skill synergies to Cathay LL to help them pick skills in their unique lines

Update: 25 Feb, 2024 @ 5:35am

Update for game version 4.2:
- added AI skill selection hints for the new characters
- added AI skill selection hints for the Lore of Hags
- small tweaks to the red skill lines for Tzeentch and Grand Cathay to account for the new units
- other small improvements

Update: 22 Feb, 2024 @ 12:58pm

Hotfix for a key that was removed in 4.2

Update: 23 Jan, 2024 @ 2:10am

Fixed a mistake where Orgres would prioritize instead of avoid the Lovely Jubbly skill